You're thinking about the relationship between velocity, cyclic, pedal, and throttle input in a linear fashion. Also, the way to fly a helicopter is not to wait until something happens before you react, as this will lead to always chasing the equilibrium. Rather, you want to anticipate what the helicopter will do for any given input and counter it with opposing input before the helo responds. In a hover for instance, you simultaneously apply left pedal while raising the collective. In above ETL forward flight, you may need to apply forward cyclic to keep level flight as well as left pedal when adding collective. Don't wait until you see the helo rotating right before applying counteracting input. This goes for transitioning from forward flight to hover during landing as well. As you approach the landing zone and getting slower, you'll need to apply more collective to arrest descent all the while applying more left pedal. As you get below ETL, you'll have to reduce or increase pitch up attitude depending on your closure rate and account for translating tendency by more applying left cycling as well. As you get used to the helicopter's behavior you begin to recognize the telltale signs of when you need counteracting inputs. Hope this helps.