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MickV

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About MickV

  • Birthday 01/12/1975

Personal Information

  • Flight Simulators
    DCS
  • Location
    Ontario, Canada
  • Interests
    Tabletop RPG/Wargames, History, Aviation

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  1. Been playing more Warbirds lately and the Spitfire AI is hilariously ridiculous. Turns on a dime, climbs like it has an F-16 engine in it, makes 1000m shots with single-taps of the 20mm, never stalls, and can go from ripping around at 20deg a second to a dive so slow I have to cut engine not to overshoot, whereupon it somehow can still climb several thousand meters instantly. The other Allied Warbirds seem fine - its just the Spitfire that is straight UFO to the point of absurdity.
  2. Tried out the Bf 109 in a goofing around mission, and by my count from the debrief I hit an AI P-51 twelve times with the Mk 108, along with a whole bunch of 13mm. It took 5 hits of 30mm before the AI would abort mission, but it was still maneuvering I had to chase it down and pump another 7 into it to get the engine to quit, but no structural damage other than lots of holes. Many if not most looked to be fuselage hits from what I could see. It glided about halfway across the channel before making a successful water landing and no kill awarded. Compared to the 20mm MG151's the Mk 108 feels almost useless. I don't know if it's a damage model bug or something is coded incorrectly with the Mk 108 but it really sucks the fun out of the K-4. Mk108 no damage.trk
  3. Same probelm. Any attempt to load a multiplayer track file causes a reproducible crash to desktop. Not even a 'DCS has crashed' popup - just straight to desktop.
  4. 17 December 2023 and Bullseye still bugged. 17 December 2023 and Bullseye still bugged.
  5. In DCS the MiG-23 should shine as a high-speed hit & run aircraft with good BVR capabilities compared to its peer aircraft (primarily the F-4E). It should also have the acceleration to withdraw from an unfavourable position and then re-set the fight.. It's not going to out-turn a Viper, obviously, but I suspect it'll be a monster in the Cold War servers. In a Fox1-only environment it should also be able to hold its own against 4th gens if flown to its strengths. Hopefully we see some more late 70's and early 80's -A variants of the teen-series down the line, and the MiG-23 will be a natural dance partner for those modules.
  6. So, upon rebooting DCS the issue seems to have corrected itself. Weird.
  7. Unless I've missed an update or some sort toggle to switch them on/off - the SAM site location markers are no longer appearing on the Sinai map. The terrain objects themselves are there, but the missile icons seem to be gone. Hopefully this is a temporary glitch? Those icons are one of the best features of the map! Thanks!
  8. Noice! That's great to hear. Thanks!
  9. With the Sinai map out and looking great, and the MiG-21 being a natural fit for Six Day War/October War re-enactments, I'd love to see RSBN beacons added, as was done with Syria.
  10. Mine's all sorted and working well. Frustrating, but I'm grateful ED sorted it out promptly.
  11. I love those sort of Brush War scenarios. A dodgy cargo plane trying to do a combat drop on some grass runway while being escorted/intercepted by some light attack aircraft and/or armed utility helos sounds awesome. https://www.youtube.com/watch?v=hvbwcLd1S0Y Great movie and one of the coolest scenes in it.
  12. Yeah, this sucks. WTF. I don't mind waiting for a while to install an update but having absolutely everything I own de-authorized isn't much fun. nullnull
  13. I would fly the snot out of an An-2. It was used as a bomber in several conflicts, and the short field takeoff/landing capability would make it something unique and totally different from a C-130 or other heavy cargo plane. Bad weather, night operations, or flying in mountainous terrain would be a blast in an aircraft like that. I realize that civilian flight sims can offer that experience, but since neither my SSD or wallet are bottomless, I would much rather have it in DCS.
  14. I both do and do not want ED to know how much I'd be willing to pay for a full-fidelity MiG-25. (Hint - it's a lot). It is hands-down my grail aircraft for DCS. Well... that and a MiG-21-93. The MiG-25 would be a phenomenal addition to the growing Cold War roster, and an excellent adversary for both the F-4 and the F-14, depending on the era and setting. I think it would be an absolute monster in Cold War multiplayer, especially the PD with look-down radar capability. Obviously the MiG-25 is no dogfighter, but it would make for some really interesting hunter/hunted scenarios, bomber escort, high-alt reconnaissance and/or fleet defence. Especially if aircraft like the B-58 Hustler, Tu-22 Blinder and SR-71 were modelled along with it as AI assets.
  15. Since the last Open Beta patch I've noticed dramatically increased radar noise from ground clutter at low altitudes. It's not universal, but over a lot of terrain at starting at around 1500m-ish altitude the most of the lower half of the screen is solid yellow ground clutter return. I didn't see anything in the patch notes, so am I seeing things, or has anybody else noticed it? I'm not complaining - while it's a substantial capability loss, it does seem a lot closer to the real-world limitations of the RP-22. Just curious if this was deliberate or something unintended?
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