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poxdoc

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  1. Bump. Anyone have thoughts? By the way, the update that came out today did not solve the issue... Poxdoc
  2. Sorry for the delay, I was out of town. Attached is a track file showing fee flight on the Nevada map, but this happens regardless of map, instant action, mission, etc. Notice the instant flight starts, the battery and generator switches flip to "off", whereas right before I hit the "fly" button, everything is on. Any help would be appreciated! Poxdoc Free flight 1.trk
  3. No, those cockpit switches are not bound to physical switches, but I'll double check that there isn't some kind of conflict in the bindings. Good call. I'll also check on the reset cockpit state thing. I haven't seen that before, but I'll look. Thanks!!
  4. So, every time I get into the FA-18 and hit the "fly" button, both generator switches and the battery switch all turn off. It doesn't matter if I am in free flight, ready on the ramp, in quick action or a mission I have made, etc. This is true in the current Open Beta (and the last 2 or 3 versions). The stable release doesn't have this issue. Yes, I can immediately look down and click the switches back on, but then I have to reset the bleed air system, do the BIT, reset the flight control system, etc. Additionally, just before I click the "fly" button, I can look around and everything is on. As soon as I click "fly", everything turns off - HUD, all MFDs, the fly by wire, etc. This seems like a pretty clear bug to me, but I'd be happy to hear possible solutions! Thanks! Poxdoc "The best pilots fly more than the others; that's why they're the best." -Chuck Yeager.
  5. I think you need to make sure that the Sensor of Interest is on the left MFD (i.e. make sure the diamond is in that MFD) by pushing Sensor Control Switch left.
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