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Wolf1One

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  1. I'm flying the F16 on GS and I'm getting my teeth kicked in by FC3 aircraft because the amraam is so bad... It never worked properly but in the past you could at least hit something with it. Nowadays everybody on multiplayer PVP knows how to notch it and render it useless. Being forced to rely on AIM9Xs is frustrating, especially against an aircraft capable of shooting a R27ET from farther away.
  2. The "bore" setting is automatically set back to "slave" whenever you switch modes/missiles. It's not exclusively an AIM9 problem. My frustration stems from the fact that whenever I enjoy flying a specific aircraft, ED comes up with a patch to ruin my experience. Also happened last winter with the MiG21, where the sound was borked and hydraulics would fail and you would crash if you used flaps. Should I mention that it took almost 6 months for that plane to be fixed? Should I mention that I gave up on the MiG21 altogether after being frustrated with it so much? Well I guess I did.... Sorry for my "ranty" response, but it is what it is. Also TWS goes directly into STT lock after this patch.
  3. I think they do zero testing before releasing an update. It's not the first time they bug something that was working properly.... Frustrating.
  4. Latest update: I got the toolkit to launch with DCS properly. It appears that despite my added command lines to the DCS shortcut, it still launched in Oculus runtime. The trick was to launch DCS via Skatezilla with correct parameters. The framedrop bug is gone for good as it appears that it's an Oculus runtime bug and not a DCS bug. Insane how much effort you need to put in tweaking VR :))
  5. Can't get the OpenXR Toolkit menu to show up in DCS, any ideas? It works for other games such as warthunder so the installation is not faulty.
  6. Same issue, framerate drops and then alt-tabbing a couple of times and taking off the vr headsete and putting it back on brings fps back to normal but it's frustrating when this happens during a dogfight... I'd love to make this issue go away.
  7. I managed to get DCS to launch via OpenComposite runtime after uninstalling the steam version and installing standalone with carried over modules. I cannot, however, access the OpenXR Toolkit menu inside DCS via set shortcut(it works in other games). OpenXR is active tho as it's marked with green in its interface. I can't thank you enough for motivating me to give this one last try because I got so angry with it yesterday I was very close to giving up on DCS VR. The performance has almost doubled and 95% of the stuttering is now a thing of the past, wow... Amazing! Did some extensive testing, including multiplayer and omg, it fkn WORKS, the stutter is gone!!! Only one bug still remains, from time to time FPS drop hard and I need to ALT-TAB and take off my headset and put it back but it seems that the intensity of this occurrence is lower now. I enjoyed myself tonight for the first time with this headset in DCS. OpenXR and OpenComposite are a MUST HAVE for everybody who encounters these depressing problems! Cheers guys! I'm off to get some gun kills
  8. I am on the open beta branch and I will try switching to standalone as well tonight, hope it works.
  9. Been trying to follow the instructions but the Skatezilla app doesn't work as it should and I wonder if I need DCS Standalone to use it properly because at the moment I'm running the steam edition. Thanks m8.
  10. If I could get it to run via OpenComposite I'm sure it would work like a charm, just like the other games. At the moment, all settings combinations I've tried are borderline unplayable due to microstutter while flying low and random framedrops at any given point(issue no.1). I didn't expect it to be easy but the quality compromise should pay off while for the moment it does not. In this current state I find it somewhat playable but terribly frustrating due to the aforementioned issues .
  11. Searched a lot but had no luck. If you can point me out to the thread you are referring to that would be awesome. I found this instead:
  12. Couldn't get OpenXR to work sadly. Tried with OpenComposite (which works with everything else other than DCS like a charm) but it crashes on launch.
  13. It has moments when the performance is just perfect, even on my machine. What's obvious indeed is the fact that needs a lot of polish and optimization. I think the random fps drops bug for example can be addressed somehow on the developer side.
  14. I agree but VR ruined it for me... It's one thing to be in the cockpit and have 1:1 head tracking and another thing completely with a janky, unreliable TrackIR on a flat screen. Ffs I can't even follow an enemy with my sight with my current head tracking solution due to jitter let alone make good use of any HMD. I think a lot of things are possible in 2022, technology wise but it requires focus, time and money... It is possible since other simulators outperform this one in a ridiculous manner (IL2 for example) I ain't going back to 2D sadly and I'm saying this with a broken heart. Sure it looks awesome but the feels are zero and it's an incomplete experience.
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