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Bazz_Mulder

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Everything posted by Bazz_Mulder

  1. Bazz_Mulder

    JDAM?

    From target designation on TPOD for ex. Then coordinates are punched into the smart(eh?) bomb so it knows where to land.
  2. I've noticed that this option is more important when taking ground scans with HRM than on normal A-A/A-G scans. On my 5800x3d (8c/16th), 4k, high textures and extreme distance, with option set to 12thread I noticed "medium" stutters when doing HRM snaps. RivaTuner overlay was clearly showing some spikes, I changed value to 8 threads and there was slight spike in timeframe but no stuttering anymore. This is only when HRM renders snap of piece map. With TGP "on", cpu usage is even more. I went down to default value of 4 and all is working fine, I don't have any spikes on frametimes so my conclusion is to leave it at default 4, I saw zero profit in game comfort for changing it higher.
  3. Hi Revo, 

    Can you add F-15E to your Syria mission roulette? 

    https://www.digitalcombatsimulator.com/en/files/3331660/

    Thanks!

    1. [Goldfish] Revo
    2. [Goldfish] Revo

      [Goldfish] Revo

      Just updated it with the F15 variants

  4. Looks like some kind of conflict. Try to uninstall all versions you have and install newest one on clean slate, I'm using it and it's working fine for me.
  5. Update with F-15E is live, thanks f4l0! https://github.com/SimShaker-for-Aviators/SimShaker-for-Aviators-Releases/releases/tag/beta-2.6.6
  6. Just put ECS on from one engine, L or R and you will be good and no warning.
  7. It looks like hw issue with USB ports, try to disconnect that extra usb card and check in bios if you don't have any weird settings for usb as legacy etc. I would reinstall mb drivers also. On AMD some bios version caused stuttering problems because of usb. Just my 5 cents, good luck!
  8. Hello, How can we add F-15E to be recognizable?
  9. Yes, Steam Open Beta MT current version
  10. Its working for me in beta MT
  11. Do you guys using built-in speakers or some dyi solution for headphones connected to QP? I'm not talkin about headset over QP on head but to use factory audio jack from QP
  12. I was not precise, effect is there but just it's just like "short burts" and not for whole time when I hold trigger down. In other words, it's "brrrt", not "brrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrt" I would uninstall all that with "BulkCrap uninstaller", reboot and then install only fresh beta of SSA. It must be something in your system causing conflict. BulkCrap uninstaller is very good with cleaning files and registry so there's no crap left causing conflict like that.
  13. I'm on W11 with recent simshaker for aviators beta, HF8 and everything is working fine, well apart of missing gun fire effect. Check your SimShaker settings for ForceFeel
  14. "Limits" tab in PBO2 tuner app: These are default limits, PBO CO -30 settings in bios is also limiting EDC to 130A max PBO2 Tuner will not allow to set higher limit then default (you can only make them lower), that's why I have 150 /100 /150 in my bat just to be sure to max them out.
  15. Command is wrong. You need to put whole string with values for limits too. Here is example from my .bat file for CO -30 with limit values to make them default max: "PBO2 tuner.exe" -30 -30 -30 -30 -30 -30 -30 -30 150 100 150 0
  16. @some1 Do you have data of that benchmark but in 4K? I know in 4K cpu limit is low but that is nearest to vr in DCS I can think off.
  17. I'm necroing this topic but I'm searching dcs files with MICA's characteristic. I can't find MICA_R.lua and MICA_T.lua in current OB build @Mad_Shell Do you know where that can be found now?
  18. Thanks. Do you know where I can find file with data about Mica IR and RF?
  19. Yes I know, I was asking about ranges of these missiles: max range and no escape range
  20. @UN9249 Thank you for this great mod! What is the performance of IR and RF versions? I can't find in files
  21. Here you go @Fuggzy: https://wwsimstore.com/h5/MIP/pc-en/
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