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Viper143

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  1. I've found this video, checked some time and degree changes. at low speeds (around 200-250kts) max turn rate is around 20 degrees. (ITR, Not sustained with time airspeed bleeds off as expected even with dive, and turn rate gets lower and lower) But in dcs looks like it's pretty easy to keep STR around 20 degrees while CAS is around 180-220kts. If you have any chart or VTR tape I'd like to check
  2. In this example Altitude was stable, and it was my first time with "New FM of M2000" normally on deck it was pretty easy to kill the mirage in 2 circle fight, that's why i did give him some time to turn 2 circles.. when i noticed this difference and converted the fight to vertical fight, Mirage was able to climb better than before, and again IRL I don't think mirage can do this.. especially if starting speed is as low as in this case. so IMO mirage guys definitely overpowered the FM P.S Ofcourse it doesn't matter what i "think" so it would be nice if developers or some fans can provide some evidence of m2k's performance
  3. Hello guys In a dogfight server i had a fight against M2000 with F-16, and it was pretty weird for me. I'm not familiar with m2000 that's why i'm asking here As i checked from tacview, the mirage's speed was between 180-220kts TRT was around 18-20 degrees all the time. is this possible? it's not about trading speed for turn. it was continuously like this. I was trying to have the same turn rate at 400-440 kts... with 7-9 G's.... So.. I'm pretty sure that this plane can't do this in real life but in dcs i don't know.. maybe?
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