Jump to content

Hiten Bongz

Members
  • Posts

    48
  • Joined

  • Last visited

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Pretty sure this should never happen unless SD-10 is an ICBM now?
  2. My main complaint with these anti-ship missiles is they often target ships that are already sinking, or even completely sunk ...even when I have a different ship locked up. There should be some sort of target deconfliction. Also a lot of times if I launch two at two different ships, they go for the same one.
  3. Flappie had been using the release build to try to reproduce the crash, when I asked him to use OB (which basically all the MP servers use), he was able to do it.
  4. I will work on that this weekend. Thanks for your help so far!!
  5. Your info contradicts Arisugary and AKey45 above. Who is right, and who is wrong? My opinion is: the RCS of these bombs would be very small, and the GB-6 looks like it was designed with stealth in mind. So I doubt they would be shot at by SAMs, or if so, only at very close ranges - only an actively scanning radar with missile trucks already weapons hot would even have a chance to hit one.
  6. Sent the last track file I posted to a GS server admin and it crashes for him too. Flappie said he's using a different DCS build...are you using the current Open Beta build @uboats? Flappie said the track file wasn't even working properly for him, but testing using a different build...that's not surprising...
  7. Are you able to test using the current OB build? I gave that 30mb track file (from Nov. 9 I posted here) to a server admin from Growling Sidewinder, and he can view it okay. Also crashes his DCS when the missile hits...
  8. This track? https://drive.google.com/file/d/1S0B_lKRKP3oDULoKsw6i5zbVO4qp7YKC/view?usp=share_link It's 30mb, much shorter than the first one I linked in this thread. If so that is very strange, I can replay it just fine and it plays back as normal...lol I will try your edited mission file, but it sounds just like the one I created in the mission editor last night
  9. This weekend I will try to make some time to test some other PvP servers. The GS server admins do not believe it's possible their server is causing the crash, so I need to try other servers I guess. For science and all that.
  10. I made a small custom mission where I'm going head-on versus an AI F-16 with AIM-120 and I let him shoot at me. I try to evade like usual, and I cannot make it crash with this mission. But on GS server I get the crash quite often at least 25% of the time I get hit, maybe as much as 50%. @uboats @Flappie what happens when you watch my track file? Because even the track replay crashes DCS at the end when I get hit by the AIM-120 for me. Same for you? Did either of you test on the GS server? There's been others that have reported this bug in JF-17 forum, and I know they fly on GS too. Possible server problem?
  11. Are you trying to reproduce it under the same conditions? Populated multiplayer server, trying to evade an AIM-120, then getting hit by the missile? If you are trying this in single player or something then all bets are off, because this might only be an online multiplayer bug for all I know...
  12. I'm not understanding. I have already uploaded a short track file to my google drive and provided the link. How are you "missing a track?" I can watch this track file in replay on my PC, are you not able to? Maybe there is a language barrier here but I don't understand what the issue is with the track I provided. Does your testing include getting hit by missiles (especially AIM-120) on a populated multiplayer server? If you are trying this offline, in custom mission etc., then all bets are off because testing environment isn't the same. If that is the case then I urge you to try it an online server...Growling Sidewinder is where I usually play.
  13. Yeah I don't know why the JSOWs get targeted and launched on... @uboats is this a bug?
  14. Is it the same as this issue I reported? (my post on the first page of below thread) My bug report got merged into that thread for some reason, I do not know if the issue I reported is related to the topic issue, because this bug was prior to 2.8 and the new GUI menu...
×
×
  • Create New...