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Posts posted by Invisibull
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Hey SH, thanks for your reply. I've taken CAPs out of the server completely and it hasn't hung up since. One thing to note, it never actually crashed. No crash log was generated. It simply hung up and stopped running without dying.
UPDATE:
restarted server and froze up within an hour. Please find dcs.log attached.
thx
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I've noticed that the GCICAP script, last re-written by Lukrop, is now working in 2.1 except for the fact that after a few hours it seems to be hanging my server up.
This is very frustrating because it works just like it always did until the hang ups start happening. Any insights would be appreciated.
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As an update in case anyone else gets this issue, I happened to put my MSAA setting to 8x and while there's still lag when i click on the payload/encyclopedia buttons, it no longer crashes.
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Hi Again Big,
Please find Logs.rar attached. The issue concerns all aircraft, and last night it also occurred while trying to access the ME encyclopedia.
thx again for your assistance.
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Thx for this, Sven. Your documentation for GCICAP has noticeably improved. thx also for that.
One question - I've noticed that when GCI flights go up to intercept enemy flights, that they will chase the intruding flights all the way back to their own base over 100 miles away. Would using a border eliminate that, or is there a way i could do it via time limits or distance limits for the GCI flights? Thx
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Thx Big,
Did as you recommended and it crashed just like before:
# -------------- 20170728-223421 -------------- C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll # C0000005 ACCESS_VIOLATION at BB3AFF3C 00:00000000 00000000 00000000 0000:00000000 BB3AFF3C 1F01EDE0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+23BFAC BB2976D5 1F01F000 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+123745 BBCA7E24 1F01F3F0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+307E64 BBCA642F 1F01F440 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+30646F BBBE8003 1F01F6A0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+248043 BB2963DE 1F01F700 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+12244E BB33502F 1F01F730 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C109F BB334ED6 1F01F780 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C0F46 BB32D39D 1F01F7B0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1B940D BBA6684A 1F01F7E0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+C688A BC1307F1 1F01F810 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+790831 00ED2774 1F01F840 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 039F0D51 1F01F890 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
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Only time this crash doesn't happen is when I've just gotten into the ME. After I've accessed the 3D world to test out a mission I can no longer click on the payload button without the dreaded "DCS has stopped working" message. Crash continues to happen even after updating Nvidia driver.
Here's a typical crash report:
# -------------- 20170726-201728 -------------- C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll # C0000005 ACCESS_VIOLATION at 4FDCFF3C 00:00000000 00000000 00000000 0000:00000000 4FDCFF3C 1E5DF3A0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+23BFAC 4FCB76D5 1E5DF5C0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+123745 506C7E24 1E5DF9B0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+307E64 506C642F 1E5DFA00 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+30646F 50608003 1E5DFC60 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+248043 4FCB63DE 1E5DFCC0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+12244E 4FD5502F 1E5DFCF0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C109F 4FD54ED6 1E5DFD40 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1C0F46 4FD4D39D 1E5DFD70 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll OpenAdapter12()+1B940D 5048684A 1E5DFDA0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+C688A 50B507F1 1E5DFDD0 0000:00000000 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_24ddebfb518b5a55\nvwgf2umx.dll NVAPI_Thunk()+790831 9B902774 1E5DFE00 0000:00000000 C:\WINDOWS\System32\KERNEL32.DLL BaseThreadInitThunk()+14 9C4B0D51 1E5DFE50 0000:00000000 C:\WINDOWS\SYSTEM32\ntdll.dll RtlUserThreadStart()+21
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Hi Bob,
People who join the MiG 21 in multiplayer missions I've created are finding that the preset radio channels don't match up with one another and so they're not able to communicate via SRS. I don't personally own the MiG 21 and have noticed that unlike owners, I don't have a preset radio menu in the ME. Are you familiar with this issue, and would you know of a workaround?
Regards,
Bull
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Hey Folks,
This is just a quick announcement of the new Rumble in the Desert Sabre v MiG PvP server hosted by my pal, Zooker. As the name suggests, it's set on the awesome-looking Nevada 2.1 map. There's also a Simple Radio Server as well. Read the briefing and check back here for more info.
Hope to see you all there soon!
Bull
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That sounds about right, Razor. Danke sehr:)
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Hi All,
On a server I hosted earlier today, twice i was suddenly no longer in my F-86, but was instead watching it fly off. People flying along with me said my plane had disappeared. I checked the Tacview to see if i had been shot down, but it showed me disappearing suddenly as well with no cause of the shoot down listed. Anyone know anything about this?
Bull
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Love the Lightning as well. Would love to see it, but I believe it was primarily utilized in the Pacific /Chinese_Burma and North African theaters of operation and not so much in the Normandy area.
Regardless, would still love to see it as an A.I. aircraft.
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Please share a mission with a working flak script. I still can't get it to work with Normandy. I figure I may as well play with the ME while I wait for fixes.
Here you go, gavagai - The .miz and .lua files are here.
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The flak script is working fine with me as well with the latest MIST version. However, GCI script is crashing on load.
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good news! thx
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Hi All,
I'm looking for people interested in flying the Sabre online in both realistic coop missions and PvP vs MiG-15 pilots. We also do all manner of formation, BFM and ground attack training. If interested join my discord channel @ https://discord.gg/tVFWwnX Pilots new to the Sabre are more than welcome.
If you don't already have it, please d/l and install SimpleRadio. Don't worry if you have no idea what that is. You can find out about it here - https://goo.gl/K1xBmN And we'll be glad to help out anyone needing help getting it up and running.
Also, my good friend SeaQuark has an awesome, 24/7 Sabre v MiG PvP server called "SeaQuark presents: Korea!", which you really should check out. You can find more info here: https://discord.gg/qXZptzm
Looking forward to seeing you all soon! o7
Bull
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Nice pics. Thx
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The third F-86F production batch was the NA-191, built in California under a contract approved on August 5, 1952. These were delivered as F-86F-30-NA (52-4305 through -5163) and as F-86F-35-NA (52-5164 through -5271). Deliveries began in October of 1952 and were completed by May of 1954. 967 were built
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Hi, ruling out my anti-virus was one of the first things i did.
This issue only occurs if I open DCS, then close it without logging off/rebooting, then open it a second time. Seems to be something is holding DCS from releasing resources after the initial shutdown.
The workaround of just logging off then back on seems to be working for now, but obviously it's less than satisfying. Thx for your responses.
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thx, Buzzles. It happens even if the mission is empty but for one plane.
Something else i noticed is that it only happens after I've closed DCS then re-opened it without logging off or restarting my PC. Seems that DCS is not releasing resources or something along those lines.
The only thing that spikes is my SSD when the the ME is trying to write to the .miz file.
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Does anyone have a clue as to why this would happen? Is it a DCS thing, or should i be looking elsewhere for causes?
thx
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Hi all,
I'm posting here because my problem is happening in both the alpha and release versions.
A few days ago I noticed that when saving missions in the mission builder that it would take up to 10 seconds for the save to actually complete. I then noticed I was getting 1-2 sec 40FPS drops every 20 seconds or so when flying in either version. This is happening even in missions where I'm using no mods/scripts with no objects aside from the F-5E i'm flying.
Here's a snapshot of what is happening performance-wise when these drops occur:
The mysterious part is that DCS and everything it should need to access is on my SSD 850 Evo Samsung C drive. Incidentally, the E drive is a 2TB HDD, which i use for storage only. Both drives show no errors and are listed in "good" condition when i benchmark them.
Any clues as to what might be going on would be greatly appreciated.
Thx,
Bull
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When I tried to revert, I got this:
--- Log file: C:\Users\EG\AppData\Local\Temp\DCS\autoupdate_templog.txt=== Log opened UTC 2017-03-12 03:24:34
INFO : DCS_Updater/2.6.16.58 (Windows NT 6.2.9200; Win64; en-US)
INFO : cmdline: DCS_updater.exe update 2.0.4.59428
STATUS: Initializing...
INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World\
INFO : DCS/1.5.6.1938.247 (x86_64; EN; WORLD,F-5E,RAZBAM_M-2000C,F-86F,FW-190D9,A-10C,CA,P-51D,SU-27,F-15C)
INFO : branch:
STATUS: Checking for updates...
INFO : Got reply from http://www.digitalcombatsimulator.com
INFO : Got reply from srv4update.digitalcombatsimulator.com
ERROR: Version 2.0.4.59428 is not available.
=== Log closed.
=== Log opened UTC 2017-03-12 03:25:41
INFO : DCS_Updater/2.6.16.58 (Windows NT 6.2.9200; Win64; en-US)
INFO : cmdline: DCS_updater.exe update 2.0.5.1648
STATUS: Initializing...
INFO : basedir: C:\Program Files\Eagle Dynamics\DCS World\
INFO : DCS/1.5.6.1938.247 (x86_64; EN; WORLD,F-5E,RAZBAM_M-2000C,F-86F,FW-190D9,A-10C,CA,P-51D,SU-27,F-15C)
INFO : branch:
STATUS: Checking for updates...
INFO : Got reply from http://www.digitalcombatsimulator.com
INFO : Got reply from srv4update.digitalcombatsimulator.com
ERROR: Version 2.0.5.1648 is not available.
=== Log closed.
Autonomous CAP and GCI AI fighter script
in Mission Editor
Posted · Edited by Invisibull
Hi Shadow,
I much prefer Nevada and I have been messing with Moose quite a lot but the following two issues have me discouraged. One, CAP flights don't seem to engage clients on the server and Two, GCI flights allow themselves to get really slow and eventually crash into mountains. Hopefully Sven had time to look into it when he gets back from VACA.