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bal2o

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  1. for information, no problem if you don't have release program set when you program your jdam Other think, bomb can be select if you unselect/select pylon in program page
  2. ya laser code is break : it's actually block on 1511 when you rearm, but your bomb are in reality on 1688. that is the bug. but ya without this bug, i many time used 1511 for GBU12 and 24.
  3. Hi, it's a old bug (since october i thnik) but i did see any post on it : when you have 9 GBU31, and set a single release program, it's not possible to select a bomb (bomd on left CTF at down position). You need to unselect/select CTF pylon on ARM page for that... See track (on nevada map)jdamselection.trk Best,
  4. without bug, it's possible to use 1511 code. i use it a lot
  5. nop, i test every possiblity : it's all the time 1688, even if you set an other code in editor. It's possible de change laser code only if you spawn with weapon and don't rearm
  6. yes but what does it mean ? it's not a bug ? it's too hard to fix it ?
  7. some official news/comm from dev are clearly necessary after 7 months ...
  8. bal2o

    IFF Mode 4

    IFF code 2 can't be change. it's your personnal plane code. you can find here, in french, a vids about how it works : In summary, there is 2 systems on your scrachpad : IFF it's what your plane is sending (code 1 to 3, - code 4 A/B is on the left pilot : A is the day's key, B is the day's +1 key) : you need to box (stars) what mod you want to send (except for mod4 : use switch). Be careful in pvp : it's possible to find a plane whitout radar with IFF, if IFF mod 1-3 are used. AAI/EID are two program used to interrogate IFF plane. Both AAI/EID act as same, except that is possible to couple EID to NCTR (if NCTR is on) : when you launch EID program, you use NCT too. For bind, it's long coolie left for AAI, long coolie right for EID. short right for manual NCTR. short left coolie to reset NCTR track. Like IFF, you need to box what mod you want used for scanning : mod 4 for friendly/unknow, or mod 1-3 (be careful if you used more that 1 mod : scan stop after first positive reply). Without code for mod 1-3, all plane sendind an IFF M1-3 will reply (cercle on your radar + text), friendly or not. To find a specific plane with specific M2 code (or a specific plane with spcifique mission code M1 or M3), you need to enter code + C. ex : to find a plane with 5000 M2 => 5000C It's also possible to activate auto IFF when you are a track in your radar : in EID or AAI programm, set auto id STT (for automatic when radar is in STT) or PDT (when STT or in TWS). better is to set auto-PDT in EID programm, because in EID you have also NCTR system. So in AUTO-EID-PDT, when you enter in TWS mod (or STT), plane make IFF mod 4 automatically and if your contact is hot, you also have auto NCTR. pretty cool. I forget a point : now you have a text in radar screen when plane reply to IFF : text is like +/-CodeH/L : + => positive to IFF asking. code : iff mod, ex : if you send EID mod 4A, you see 4A : +4A if friendly, -4A if unknow (~ennemy) H/L : Hight confidence or low confidence. so friendly will be like +4AH, ennemy like -4A Other think : be careful if friendly is close to ennemy, ennemy can respond +4H (because you see friendly respond), so nctr is useful to find exactly what plane you have lock. last think : there is a bug in last build : first lock in stt show friendly for ennemy... make your first scan in TWS or do a manual scan first
  9. For information, still bug in last update :s
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