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diego999

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Everything posted by diego999

  1. 2x32 is better, especially considering AMD is more sensitive to RAM than Intel. But 4x16 should work if you can get the same kit you already have. I went from 32 to 64 some time ago and I can tell you it's a good improvement. Not night and day "I can't believe this" better, but an improvement nonetheless.
  2. Are you using OpenXR Toolkit?
  3. I really prefer this approach instead of ED's habit of hyping things to the moon and back -even to the point of borderline misleading about features and quality- and then blaming players for having unrealistic expectations. Aerges have a history of providing. Let's have some patience, it's going to be awesome.
  4. Dude spent thousands of dollars in a 4090 only to enable DLSS and see everything blurry. I can reach smooth 72fps if I'm alone in Caucasus too. Problems come with newer maps, newer planes, complex missions and (especially) multiplayer.
  5. Best? 9800X3D Next best? 7800X3D Good enough? 9700X
  6. What he means with standalone is playing games without being connected (through cable, Airlink or VD) to your PC. Playing DCS, Skyrim, Fallout, etc. through Airlink or VD isn't standalone: the GPU in your computer is still rendering those games.
  7. Yes you are correct. The regular not S Quest 3 has a very bad facial interface. Sorry if I wasn't clear.
  8. OpenXR toolkit has an inbuilt overlay with GPU and CPU frametimes.
  9. I have a Quest 3. You are absolutely on point with the sensation. The stock facial interface is terrible. An alternative one is almost mandatory should you get a Quest headset. About Meta, I don't care but I understand other people's concern. The headset itself is very good. Clarity from edge to edge of the lenses is the main selling point, at a reasonable price. Shame it's made by a shady company. The Quest 3S is a Frankenstein made with Quest 2 leftovers. And it has the same fresnel lenses. Do not buy.
  10. It will work but I don't think it's worth it to buy a new headset with fresnel lenses in 2025. I'd look for other options.
  11. Hola. Todas esas opciones son plataformas "muertas" con pocas opciones de actualización para más adelante. Si se puede conseguir a buen precio en tu país una placa base con chipset B650 y un procesador Ryzen 7600, esa plataforma te da la opción de cambiar la CPU por una nueva que aparezca en 2, 3 o 4 años. Es una inversión a futuro, porque vas a tener que comprar memoria DDR5 que es mucho más cara por ahora. Todo depende del precio al que puedas conseguir los componentes, y eso varía mucho de país en país. Es un tema complejo. Si hay que elegir de esa lista, yo me quedaría con el Ryzen 5800X
  12. I had a 3060ti until a week ago. You can play fine, accepting there's going to be compromises. Have you tried reducing your FoV? You can cut a good chunk of the total pixel count. It depends of the facial interface, how close your eyes are to the lenses, and the general shape of your face. In my case, I can't even see the difference with 0.85 or higher, so that's a nice boost right there. Start by lowering in 0.05 increments. So, 0.95, 0.90, .0.85, 0.80 until you start to see the black box. When you get to that point, it's too much, go back one step. You can do that with Oculus Tray Tool or Oculus Debug Tool. QVFR should be a good option too if your cpu can take the hit.
  13. Single thread.exe doesn't exist anymore. The .exe in the "normal" bin folder is multithread too and it's only there for legacy purposes.
  14. Absolutely. DCS is ruining performance and choking VRAM with overkill textures we can't even tell apart from another half its size. It's nonsense really.
  15. You might want to get out of the Public Test Channel if you want stability. Just saying.
  16. Thank you! I will try your script tonight.
  17. Those are early access/dev drivers I won't touch with a ten foot pole. Glad it's working for you. I'll try once the version is properly released.
  18. Installed Win 11 last week. Aside from the new UI I don't like, it's exactly the same for me. Tried the exact same mission looking at the frametimes in different situations. No difference.
  19. In my case with the J preset the cockpit is much crispier and sharper, with a slight increase in GPU frametimes. Distant objects are noticeable less blurry than before. Ghosting, on the other hand, is horrible. Way worse than all other presets. My GPU is an old 3060ti, so maybe this new preset is aimed at newer cards? I don't know.
  20. Tried an elite strap and the sensation was amazing, but I could not tolerate the pressure in my head after 30 minutes or so. I had to return to the halo against my will.
  21. Good decision. Don't rush with the facial interfase thing. Try the stock one for some days and maybe you'll get used to it. For me it's workable, not amazing, but decent. The stock strap, on the other hand, is garbage. It's always giving you the sensation of being about to fall off your face. There you have multiple good priced options.
  22. Good luck. I hope you get the Pimax lottery and receive a good headset. There are horror stories on this very forum.
  23. Setting the resolution to the max in the Meta App and a bit of increase in pixel density should give you good clarity (your 4090 should be able to go to PD 1.5, 1.6 or even more). Then you can play a bit with the encoding bitrate for fine tuning (max value is 960 but my pc can't handle more than 720). If I can read HUDs, cockpits and gauges with a 3060ti, you should be able to achieve amazing visual quality with your monster rig. You just need a bit of patience to find the right settings.
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