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Mobius_11804

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About Mobius_11804

  • Birthday 02/16/1990

Personal Information

  • Flight Simulators
    DCS World, Falcon BMS, War Thunder
  • Location
    Germany
  • Interests
    Games, Cars, Planes, Food

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  1. You mean this GBU-28?! You can already get it by a little workaround. You just need to copy the loadout from the mission "Artificial Reef" and badaboom you've got it! On center station that is. xDD Oh and it DOES NOT want to hit where you lase at all. xDD
  2. Since you guys are now in the trenches with RAZBAM and we will not get any updates for their modules in return. Would you at least look into getting the client version of the GBU-28 working? It was stated in their FAQ that it requires a fix from ED. We can get it under the Mudhen without any mods or something, by just copying a Mission Loadout ourselves.
  3. Hey, didn't want to start a new thread but thought my question woud fit in here pretty nice. Since you guys now launch Afghanistan in that new way, I was wondering, if you've considered maybe launching some new parts for Caucasus in the same way as well? I know, it's a free to play map and it is awesome Full Stop! But i for myself would really would like to get some more points of interests into it. And this seems like a perfect opportunity for something like this. Many ppl surely would like to see Crimea but I for myself would love to go for a spin above a high-res Istanbul.^^
  4. Yeah, a bit further down below is a timeline, which is expired by now.. That's why I'm asking
  5. I use the in-game fps slider. When uncapped i can get smooth 90 up high, but below 3-5k feet it drops down to between 50 and 60 stuttery. So I decided to put it down to 45 just to keep it completely out of the stutter zone.
  6. So? I don't need it to be period acurate, I just need it to be there. xDD
  7. Hey, just wanted to add my 2 cents as well, an see of someone has simila experiences. My rig is pretty maxed out atm 4090, 7950x, 64GB DDR5 5600 and i usw a Reverb G2 Pixel Density @ 0.8 and fps locked to 45 bc stutters I've tried DLSS as it released on all settings to maybe get to a stable 90. No luck so far... Since then I've been flying on DLAA and just now swtched over to TAA. What i have been noticing in the Streagle is, that MFD's are really screwed on DLAA. The RADAR-sweep carat for example is completely obscured, you just see a green haze in the bottom. Not a problem on TAA. Everything is waay clearer and sharper. However on takeoff the HUD-frame ghosts aaaaall the way to the backseat, if you know what i mean But TAA is still miles ahead of DLAA in my opinion.
  8. Hi there, i don't know if you guys have more infos related to the Phantom, but do you think we might be getting Scharm el Scheik Airport with it's release? I'd really like to build that
  9. Are we gonna see DLSS Frame Gen being implemented with Vilkan?
  10. Well you got me curious so i went an tried out ST again. Conclusion: At a Pixel Density of 0.8 when on the ground i get about 45ish frames pretty smooth, as soon as I take off the stuttery 60's are back and this time above 10000 feet i get smooth 90 again. These numbers go up at 0.5 by about 15 Frames exept the 90's which are locked. And at 1.3 i get decrease by about 10 Frames with the 90s up high again. So MT runs better for sure, but this still does not explain why the only setting to really affect the Framerate is Pixel-Density. Shouldn't there be noticeable differences as well if you Increase/decrease viewing distance, shadow settings, Forest/Scene Details and stuff like that?
  11. Hey there, same issue in VR here.. Just upgraded my Rig which already had a 4090 in it, from a 5800x to a 7950x with 64GB RAM but i am still CPU bound no matter how far i crank the Graphics up or set them down. the Framerate above 1500ft AGL is a smooth 90 FPS all the time. However as soon as i descend below that it stalls down to stuttery 60. Interestingly the only setting to really affect the Framerate in ANY way is Pixel-Density. at 0.6 the framerate drastically improves down low and even the stutters go away. But it looks really awful on my Reverb G2.. above 1.0 i can't keep the 90 frames up above 1500 feet. But No matter the Density settings, I'm always CPU bound. I always thought the Pixel-Density was a GPU thing?!
  12. Aaand Growling Sidewinder had them Flashes too xDDD it starts around 13:54 with him even reacting to it^^
  13. Many Thanks got myself 2Fast an it works. Now I'm a happy Potato again
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