Linbei
Members-
Posts
27 -
Joined
-
Last visited
-
Thanks for your feedback. Is your first ship in the group a Arleigh Burke, and the 2nd ship a CVN-79 Gerald R. Ford? This formation works also fine for me. However, if your replace the first ship with another CVN-79 Gerald R. Ford, then the 2nd Ford-class will disapear. This does not happen to CVN-80 and CVN-81 from the mod.
-
Hi @Beldin By chance I found that the Ford-class can not spawn in a group, if she is not the first ship in the group. This is tested with a clean install of DCS 2.9.3 with only the Ford mod. Not sure if this happens to you too. CVN-78 not spawn in group.miz
-
VSN F/A-18D Hornet with F/A-18C Cockpit
Linbei replied to josh-109's topic in Flyable/Drivable Mods for DCS World
The new update v10 does fix this bug. Thanks! -
VSN F/A-18D Hornet with F/A-18C Cockpit
Linbei replied to josh-109's topic in Flyable/Drivable Mods for DCS World
Thanks alot for this nice mod, which let us enjoy flying with a functional F/A-18D! However, I occasionally found out that with the CJS compatible version installed, the AI planes of the CJS F/A-18E/F/G cannot launch the missiles to engage the hostile. After removing the CJS compatible mod, they can fire the missile as usual. It's quite strange, because I thought that this version does not modify the settings of the CJS fighters. You can try this test mission with CJS mod installed first, then with or without the F/A-18D mod. Caucasus_CJS F-18E vs SU-30.miz -
Linbei started following DCS Super Hercules mod by Anubis , Missing Tank Engine Sounds - Fix , Spino's Modern F-15 Mods and 7 others
-
F-22A Raptor mod enhancement mod
Linbei replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
I found the reason, but incomprehensible. The default folder name "Chinese Aircraft Pack" in the directly /save games/Mods/aircraft/ was renamed by myself to "PRC Aircraft Pack". After that, the DCS worked still fine without any problem when the F-22 Mod was not loaded. If both mods are loaded, DCS crashes right after being launched. Now I changed it back to its original name, then both mods can peacefully coexist. Sorry, my bad.... -
J-20, the "Mighty Dragon"
Linbei replied to EA-18G_BlockII's topic in Flyable/Drivable Mods for DCS World
Hi @EA-18G_BlockII, the download link is unfortunately invalid now... Could you upload it again? Thanks! -
F-22A Raptor mod enhancement mod
Linbei replied to Nightstorm's topic in Flyable/Drivable Mods for DCS World
Hi all, Lately my DCS cannot even start when this F-22A Mod and the Mod "Chinese Aircraft Pack" from https://drive.google.com/drive/folders/15mRPDX8REsAaus1imXwTBfqRwjOrO6k0 are both loaded. Seperately they work fine. Maybe the J-20A and J-20B within the pack use the F-22A textures or configs. Have you ever got the same issue? It's shame that then I cannot put F-22A and J-20 in the same mission. -
Military Assets for DCS by Currenthill
Linbei replied to currenthill's topic in Static/AI Mods for DCS World
Hi @currenthill, now the sounds effect work well after I take the repairation of the main game files. Sorry for confusing! -
fixed Carrier steam catapult vapor bugged for MT
Linbei replied to CapnCoke's topic in Multi-Threading Bug Reports (Temp)
Sorry, I didn't notice that, thanks! -
fixed Carrier steam catapult vapor bugged for MT
Linbei replied to CapnCoke's topic in Multi-Threading Bug Reports (Temp)
Hello ED-Team, When in MT, only the half-length of the launch rail generates steam; while in ST, the whole launch rail does. Also, while launching an aircraft, more stream is coming out of the rail in ST. On the contrary, no change at all during and after launching. Is it a bug of MT? Thanks a lot! PS. In the following videos I just changed some parameters in the steamCatapult.lua to enhance the stream effect in the video. (top video: MT) (down: ST) Supercarrier Catapult Steam_MT.mp4 Supercarrier Catapult Steam_ST.mp4 steamCatapult.lua Supercarrier Catapult Steam.miz -
Military Assets for DCS by Currenthill
Linbei replied to currenthill's topic in Static/AI Mods for DCS World
Hello @currenthill , I love the mods you made, thank you so much! This mods works fine. I just found that there is no sound effect at the moment when it launches SAM missles against air targets. For the other warships you made, e.g. Type 45, 55D, Project 22380...ect, you can clearly hear the burst sound while SAM launching. It would be nice if AB III and Ticon CMP also have this sound effect. Or can you tell us how to add it to this mods? ARLEIGH BURKE FLIGHT III_SAM_Launch_sound.miz -
Military Assets for DCS by Currenthill
Linbei replied to currenthill's topic in Static/AI Mods for DCS World
I got the same problem, too. However, I forgot that I had installed the old version 1.2.0 of the "Admiral Kasatonov" which I downloaded from the Admiral189's post before. After I removed it, then the DCS never crashes by start up and this mod version 1.5.0 from Currenthill works faultlessly. -
AI activate wings unsweep damages player aircraft
Linbei replied to Nealius's topic in Bugs and Problems
This annoying bug still exists and is ignored by the Heatblur Simulation and ED -
It seems that the old format for the Modex must not be removed and replaced with the new format anymore. I just add the custom_args in the old description.lua, then the bort numbers can be shown correctly again. The "bug" with the repeated and confusing bort numbers does not show up.