Jump to content

Furious

Members
  • Posts

    165
  • Joined

  • Last visited

Personal Information

  • Flight Simulators
    DCS, MSFS, IL2
  • Location
    Scotland

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. George AI helper Interface - Down long
  2. Just jumped back into this after some time - missed all the changes since last summer basically. I'm struggling with the auto hover. It seesm the auto hover indication on the input window is gone - but now I see a light on the front dash. It seems that the camera moves very slowly, and the heli doesn't really stay very stable. It will for a bit then suddendly jump around.
  3. I had the same thing - nearly lost my mind trying to figure out what was happening...
  4. Still enjoying that campaign. 3rd time over the years. Go to every time I want to re-familiarise myself with the AV8. Mission 10 load-out needs amending but easily done in-mission.Also on a previous mission slight issue with load outs ( I think it's the GBU12s with aim9s on the outer station)...
  5. OK, so it's not a selection switch (ie matra or sidewinder) but a simple on/off for both missile types Thanks!
  6. Can someone explain the purpose of this switch? At a loss - Which is A and M? do I need to switch this depending on which missile type is selected. Does M stand for Matra - but then what does A stand for? Cheers
  7. OK, I think this is related to the flickering bug mentioned in the graphics issue section. Turning off MSAA improves things greatly. S
  8. Hi, Turned on the FPS counter, and it also goes all blurry/triple vision as soon as it's overlaid on the terrain... I'll attach a track. OK I can see both phenomenon clearly on the track - tripling of aircraft at a certain distance and the 'jelly' outline of my own plane against background. I'm running the open beta, nvidia drivers up to date, have run a complete repair. Added a picture over water - the worst it gets blurry.trk
  9. Hi, I'm experiencing a weird issue since the last patch. In a ww2 dog fight, the enemy AI is blurry (like double vision) between 200 - 500 m. Outside that range its fine. Tried taking a screenshot, but no blurriness there. I'm also experiencing a millimetre wide distortion area around the cockpit frame, which is worse against trees or against the ground. Worst is around the green border of the spit mirror for example, but getting it around each panel of the cockpit. I've tried changing various settings to no avail. Running a 1080ti, i7 8700K Thx Edit: it happens with every module on every map
  10. Download has failed due to server capacity twice now. Might want to invest in some decent hardware ED. Just saying.
×
×
  • Create New...