I made a forums account finally after all these years to echo this. The hornets ccrp/auto is broken, doesn't matter if it was CBU's, GBU's, Mk-82's.
When the timer hits 0 your bombs fall well short, the sweet spot that kinda worked was about a ~1 second pause.
A ~2 second pause resulted in overshooting the target.
My test
Map: South America
21 Static bmp 3's on port stanleys runway.
F-18's coming in at 14k feet direction 270.
Version of DCS
The thing I used to enjoy about the hornet was about how good it was as a ground pounder, it's no viper but it will do.
I posted here after talking in my circle of DCS buddies who also have complained about the hornet recently being broken.
BrokenHornet.trk
That track represented a final test just to get some movement on this bug, but I thoroughly tested it from different heights, approaches, weapons, nothing worked well.
IR & Laser mav's are fine but dropping anything under bombs with auto is just not working right atm.
I tested both the multicore and NON multicore open beta and that made no difference either.