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TigersharkBAS

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Everything posted by TigersharkBAS

  1. Here are some examples of what I'm talking about. I also realised the fuel status is not updating in the A-10C either. Here what my streamdeck is showing when I load up the A-10C module. You can see the button is set to show code 2007. The A-10C shows a value (although it doesn't seem to update over time). The A-10C2 uses the same value but the button shows nothing. Screenshots attached.
  2. Hi everyone, just discovered this thread but have been using this along with the streamdeckXL for a while. I’ve noticed a couple of things though and would appreciate your thoughts. 1. The UH-60L stream deck profile contained in the repo has several decide ids wrong and therefore won’t work. I am progressively trawling through all the lua files to find the correct devices. If I fix them and create a pull request will you approve it @Bailey? 2. The A-10C2 is not pumping out any info on fuel or and of the other calculated values. I know it is essentially the A-10C file with some changes but the A-10c will happily show data on the stream deck about fuel (code 4002 or something) but the exact same code for the A-10c2 seemingly does nothing as the button that should display a fuel value is simply blank. I suspect it’s also a device id issue but does anyone have any thoughts on why it isn’t working? Or can confirm that showing total fuel works in A-10c but not in A-10c2 Thanks everyone.
  3. I second this report. Noticed it today. And yea, I am with zyll that these reports should correspond with your nose otherwise they are of little value. I believe this to be a bug of how Ase contacts are plotted on the TSD in north orientation.
  4. I am working towards this as an ultimate goal. To visually represent the current mission but also track missions over time attributed to a campaign. The idea is that once someone has uploaded the XML file from Tabview up to the server, it gets processed into the DB and then these dashboards update with the appropriate stats. With the right queries, the dashboard can also serve as a kind of battle damage assessment tool. Using events from TacView to determine which targets were hit to guide decisions for the next mission they are planning. Will also give players stats on their kill ratio for the mission (or campaign). Give stats on weapon effectiveness....etc. I have been slowly putting this together in Django. Still quite a few significant challenges to overcome but uploading the XML file and processing it into its SQL table components is not one of them. That is done. It's the meaningful queries that give these stats that is the challenge.
  5. Hi there. I have written a Python script that takes a tabview file and builds a SQL Lite DB from the data for SQL queries...analysis, etc. Been trying to contact the Tabview guys to get it posted on their site but they won't even approve my forum account :sad panda: Anyway, here it is if anyone is interested https://github.com/jvanlint/pytacview BTW...I am slowly in the process of building a website that will enable you to upload the file, process it and then pump out stats for a mission. Will keep you posted. It's close.
  6. Yeah...I realise that. The maker of Through the Inferno is investigating how to export missions generated by the mission out to json to be read by this app. Once it gains a bit of traction perhaps others will follow suit. Whilst it does require someone to maintain waypoints, one person does it once and the entire squadron can download them at once. I am also working on letting the user create separate lists of waypoints so you can keep previous missions ones. Also thinking of a kind of "data card" function where you select freqs, waypoints individually in the app and add them to a personal "data card". But I need to start with a minimum viable product first and these features will be follow ons.
  7. 1) Perhaps...but beyond the scope of this app 2) Directly from the sim no....but it is designed to be able someone to quickly capture a waypoint read out over the radio. 3) This is where it is headed eventually 4) unsure yet.
  8. Thanks man. I already have a slight delay of 1 second but perhaps need to play with it more.
  9. Packets dropping Hi there guys. I ma building an iPhone app that will enable people to to reference a bunch of radio frequencies and then let them "send" it to the Hornet. So with one touch a button the app sends all the keystrokes required to program the radio. For eg. "COMM1_PULL 1\n" "COMM1_PULL 0\n" "UFC_1 1\n" "UFC_1 0\n" "UFC_ENT 1\n" "UFC_ENT 0\n" Problem is some of the commands never make it to the sim. It might miss a number or not trigger the COMM1 pull. I know UDP is not reliable for this kind of stuff but how are other people coding around this? Has anyone tried sending a series of button presses rather that just a app based button press software panel?
  10. Hey Jack...do you draw the artwork from scratch?
  11. Are Blacklnoghts exclusively F-18D? Sent from my iPhone using Tapatalk
  12. Mission successful! :) Whats the story behind the pit you sit on during the video? Where'd you get it? Does it have a sim in it? Has your wife divorced you because of it yet? :)
  13. I confirm that also when looking at the plane (destined to crash into the water) on the cat, it disappears at certain angles. Thanks for backing up the report gents.
  14. China Hat Forward? Does this mean you are a slave to the TGP?
  15. Could we maybe change the title of the post to make it sound less...I dunno....confrontational? Oh wait....I just realised the text in brackets is added by the mod.
  16. Released in Files section https://www.digitalcombatsimulator.com/en/files/3302485/
  17. This thread is full of win. I love threads like this as opposed to threads along the lines of...."why isn't this finished", "wtf are the devs doing?" or "this thing is totally unplayable!"
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