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Swaty

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About Swaty

  • Birthday 11/04/1973

Personal Information

  • Flight Simulators
    DCS World
    IL-2 BoS
    IL-2 Sturmovik 1946
    FSX
    FS 2004
  • Location
    Hellas
  • Interests
    Aviation- Simulators
  • Occupation
    Military
  • Website
    http://www.e-335th.gr/

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  1. There is a way. You can make a profile and run it when PC starts. Never done it but I ve seen it here! I will check if I have the bookmark!
  2. Hello, Open target and control LEDs with this button:
  3. IMAO this can be done only id one of the two buttons is defines as SHIFT button. I mean for ever "two buttons" one must be the SHIFT. I don't think that is possible to have many different pairs, one of the buttons must be always the same.
  4. Of course but not any key, you have to set S1 or S3 as SHIFT key. Then when is pressed you get the function you want when you press the second key. Also you can toggle the SHIFT key. For instance, the settings below will give "f" after 3 secs if you press MSP and you have SHIFT Key pressed.
  5. Hello SDsc0rch Did you receive any pm? I got a message that you exceeded private messages storage!
  6. Hi, Check these lines: ActKey(PULSE+KEYON+'f'); MapKey(&Joystick, S2, REXEC(1,1000,"ActKey(PULSE+KEYON+'f');")); You get "f" ever second (1000ms) as long as you hold S2.
  7. Hello, what are you flying? Here is my profile for Bf-109. You might find some useful lines!
  8. My set up is Warthog + Simped rudder connected on TM Cougar) I had the same problem! The solution is the one you can see above, cancel SCX.
  9. Here is mine, I think you have to assign axis when Warthog is combined.
  10. No, my files! What do you see when you are not running profile? (I mean in game axis )
  11. Hi, Your profile works here. Did you have see the settings I have ?(see image) You can add more statements: //axis mapping Warthog Joystick MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Throttle, THR_LEFT, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); // Disable DX_ZROT_AXIS for Rudder //MapAxis(&Throttle, SCX, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); MapAxis(&Throttle, SCY, DX_YROT_AXIS, AXIS_NORMAL, MAP_RELATIVE); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE);
  12. 1 or 2 and then 3. Also, I am working on a profile and I do a lot of ALT+TAB the game and STOP and RUN TARGET Script Editor without crashes.
  13. I was trying the same as you did and finally I make it! Having brakes at the last 20% of the motion left and right was not a problem during taxiing. The problem was during take off where there was a delay. The brakes were still active for a sec or two even if you release the break and this situation usually drives the plane to a ground loop or the wing hitting the ground. The new line of code enables brakes only when SHIFT is pressed. KeyAxis(&HCougar, RUDDER, 'i',AXMAP2(3,L_CTL+'w',PULSE+'0',L_ALT+'w')); 'i' means SHIFT pressed.
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