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eaglecash867

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Everything posted by eaglecash867

  1. I definitely agree with everybody saying you should upgrade your GPU, mostly because its an upgrade you'll need to do anyway, and you'll be able to use it on your current rig, as well as any rig you build in the future. When I had my 5960X rig, I started off with a 980ti. When the 1080ti became available, I bought one of those, and the VR performance in DCS was like night and day. When I built a new rig with the 8700k in it, I didn't notice much performance increase at all. That being said, when I upgraded from the 1080ti to 2080ti on the 8700k, I didn't notice much of a performance increase either. I think upgrading your GPU at this point is the most future-proof solution.
  2. Every time I have ordered something directly from China, it has arrived weeks ahead of schedule. That includes two items that were scheduled to get here in December, but arrived a week ago. So far its been my experience that the Chinese are surprisingly efficient, no matter what they have going on it seems.
  3. I got an e-mail from Connection on October 1st saying the following: "HP has announced that they will begin shipping HP Reverb G2 units in November. Deliveries will be prioritized based on your order date. If you placed your order before September 24, 2020, you can expect to receive your headset in November. Due to high demand, customers who place their orders after this date will receive delivery as early as December. We can’t wait for you to experience all that the HP Reverb G2 has to offer—you’re going to love it!"
  4. You would be doing that anyway if you were a real pilot in combat. Peripheral vision is a good backup, but its no substitute for keeping your head on a swivel.
  5. +1. I tried to give the bottom line to the OP back on page 1, but I guess verbosity is what gets peoples' attention. Oh well..:doh:
  6. I was thinking it might be a perception of danger also. When I'm climbing up into the cockpit of an L-39 IRL, I don't feel any danger until I'm swinging my leg over the canopy rail onto the seat. Same goes for climbing back down. Its that transition point where you're in the most danger of falling that you feel the vertigo. You're only 7 or 8 feet off the ground at that point, but it feels like 100 feet because of the danger. Heh, these days its where I'm putting my foot in the top step on the aircraft that gives me the most fear. I can still hear the loud *POP* *POP* from my right ankle after getting my foot stuck once. :puke:
  7. I do the same. It doesn't matter what a framerate counter says if I like what I see or don't like what I see. Sometimes you just have to look out the window. :D
  8. They are essentially adjusting the same thing, but as Taz said, 200% supersampling is not the same as 2.0 PD since they are calculated differently. The bottom line is, use one or the other, but not both at the same time. If you choose to increase DCS PD, leave SteamVR SS set at 100%. If you choose to increase Steam VR supersampling, leave DCS PD at 1.0.
  9. +1 to that. The human eye not being able to detect anything beyond 25 FPS is 100% not true. There is also a distinct difference between 60Hz and 90Hz refresh rates on the Reverb. 60Hz makes me feel like I'm trapped in a room lit with a fluorescent light that is on the verge of failure. Others it doesn't seem to bother.
  10. He never said anything about Founders Editions, he simply gave a price range in the UK (a correct price range, BTW, for cards from the manufacturers that a lot of us prefer). I think most of us understood that. Not sure what is tripping you up. Also not sure why exact pricing is so important to you in the context of the comment you were responding to. It was simply to illustrate his personal reasons for justifying relative cost increase between known prices and estimated prices of a card that doesn't exist yet. His estimates differ from yours, but they're no more "fudged math" than your estimates are. Now we all know that he isn't talking about FE cards. Isn't context a wonderful thing? It helps if you attempt to understand the context of a comment before getting pedantic on somebody. Maybe what you meant to do was to politely ask, "Are you talking about pricing of Founder's Edition cards in the UK?" :doh:
  11. Its a direct feed. The HUD image isn't being affected by environmental factors like it would be for the pilot.
  12. Nope. I have never seen anybody but Facebook take it upon itself to make contact with those individuals on my behalf, as if it was me who did it. Only Facebook has done that so far, which is why it is one of the many security risks I have chosen to eliminate and not continue making things easy for them. Also, unlike many others, Facebook serves absolutely no useful purpose in my life. The only "social media" I participate in is this forum and one other...and neither one of them know a single thing about me that I haven't expressly allowed them to know. I'm not one of the many who feels that full disclosure is necessary on the internet. So many have the "I have nothing to hide" attitude which is what gets them into trouble.
  13. So far, I haven't seen any evidence of anybody but Facebook making unauthorized entry into my e-mail contact list and use that to connect me to people in that list. That's the thing that sets Facebook apart from the others for me.
  14. Nothing currently that I have seen. We'll just have to keep using swivel chairs. :)
  15. No worries. The thread that Gman linked was one of them, but there were several others that degenerated into a "Rabbit season!!! Duck season!!!" argument with several posters suddenly becoming ophthalmologists and posting copious charts and diagrams to prove or disprove what is more realistic for FOV. The conclusion was that nobody changed anybody else's mind. As for my own personal opinion and experience, your peripheral vision is good for detecting movement, but really isn't good for much more useful information than that. In order to see that more useful information (pitch and roll angles of your adversary) you have to be within the FOV of the typical VR HMD anyway. On the subject of motion sickness. It has never been a problem for me either, in VR or in the real world. But, all VR games that I know of have 1:1 head movement, which prevents the disconnect between your eyes and internal gyros that instantly pegs the upchuck meter. I see no harm in adding that as an option though, so people can use it if it makes them more comfortable. I know that some forum members even have medical conditions that makes craning their neck painful or outright impossible. An option like that would help them enjoy the sim too.
  16. He may or may not have been talking about symbology alignment with his whole post, but the point is that the video is a direct feed and isn't what the pilot is actually seeing with his eyes.
  17. Can you do that with a single press of a switch that is functioning exactly like it does in the real aircraft? Never had a need to change page layout. I don't spend much time looking at pages other than the sensors. I have a Warthog HOTAS, so I'd rather stick with how the controls are laid out on the real thing. It all comes down to muscle memory. With enough repetition, you can become comfortable with how the switches work. What I had the hardest time with when going to the A-10C II module was the reversal of left-right mouse button functions for interacting with the virtual cockpit. But that too is easily overcome with a little practice and repetition. :D
  18. Its how it is in the real jet though. Its not a DCS problem.
  19. Coolie Hat Short Left and Right are used for changing pages on the MFCDs, which is why you have the "Long" function to set SOI. Its great to be able to change pages on the MFCDs without having to take your hands off the throttle and stick. The HUD SOI function I think is inconsistent now because it is now more or less a "toggle" between HUD SOI and HMCS SOI. Just haven't figured out how to tell which one is SOI at any given moment. I'm sure it'll just be a matter of getting used to the new systems introduced in the new module. The Coolie Hat functions in the DCS A-10C are exactly as laid out in the TO-1 for the real-world aircraft. So, that's the logic they're going by. :thumbup:
  20. I went from a CV1 to a Reverb G1 and noticed a pretty substantial increase in performance once I got my settings right. With the CV1, I was using a DCS PD of 2.0, which brought things to a crawl when I switched to the Reverb. But, I lowered the PD to 1.0 and it was like a new game. I had much better visual quality than the CV1, as well as better performance because higher super-sampling/pixel density was no longer needed to get good image clarity.
  21. With the MFCD changes in the new module, I use the swap function at the beginning of every mission. I've just gotten so accustomed to having my TGP on the left MFCD, and MAV on the right, that I can't deal with them being swapped. :pilotfly:
  22. Or "Rabbit season!!!", "Duck season!!!". :D
  23. If you have enough room on your HD or SSD, you can run both versions. That's what I do so I can have the latest stuff the Beta offers, and still be able to keep flying something if something gets broken in the Beta that makes it temporarily unplayable for me. Still getting the HOTAS setup tweaked for the new A-10C II module, but other than that its working great. No crashes or strange behavior. I've noticed I can sustain turns a lot longer now without the crazy departure characteristics of the original module.
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