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Mike Busutil

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Everything posted by Mike Busutil

  1. When in the cockpit view and looking back at the RIO, Jesters helmet visor is down but the adjustor is not in the correct down position. I'm sure HeatBlur is more than tracking this as they do a great job of tracking issues. I know this is not a priority item so I'm just curious, as the F-14 continues to improve on the road to perfection, has there been any word on the RIO helmet getting the visor corrected? Thanks.
  2. His account and posts feels very much like a Bot/Spam account...
  3. Awhile back I made a 15 page kneeboard checklist for the MiG-21, https://www.digitalcombatsimulator.com/en/files/2319241/ It use to have an old, weathered look to it and appeared to be in a binder. Now it looks plain and appears to of lost the appearance of being in a binder. Is this an error on my part or was this a change by Magnitude? Thanks for any info.
  4. Joker was updated with a few small details. https://www.digitalcombatsimulator.com/en/files/3332455/ She was then escorted back home by Warchief.
  5. You can find them here: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\Mods\tech\WWII Units\Textures\B-17G.zip Prop files I have edited are called. 1. B_17G_ROTOR_D 2. B_17G_ROTOR_S 3. B_17G_RotorBlured_D 4. B_17G_RotorBlured_S
  6. My Entry: 774th Bomb Squadron, 463rd Bomb Group B-17G Flying Fortress (serial number 42-31684) nicknamed "Joker". This aircraft was declared Missing In Action on the 7th of July 1944 by enemy aircraft, crashed in Germany. (Interestingly, 774 shot down on 7744) Missing Air Crew Report 6864. Flown by 2/Lt. Donald Doran Co-pilot: Maurice Davis Navigator: Pat Gaughan Bombardier: Jim Slaughter Flight engineer/top turret gunner: Jim Shephard Radio Operator: Bill Marcks Ball turret gunner: Jim Howard Waist gunner: Bob Moran Waist gunner: Dan O’Connell Tail gunner: Manny Remplakis Download here: https://www.digitalcombatsimulator.com/en/files/3332455/ Thank you ED, for the contest.
  7. I'm currently working on B-17G-25-BO Serial #42-31684 "Joker" How awesome would it be if ED made a professional flight model of the B-17 where we could have multiple players join in the same module for bombing missions and defending from fighters...
  8. Hello, Can anyone here point me to the location of the Pilots flight suit in the files? I am wanting to edit some of my skins with new flight suits and have been unsuccessful in locating them. Thank you.
  9. Thank you Urbi, I think this is most likely my issue. I edit the Photoshop files, I then save them as a BMP. Then I drop this file into Dxtbmp and save as a DDS DXT3 file. For the fuselage, I am saving this file as "B-17G_Fuzelage_1_D" and placing it in my skin folder with the description file. I am then copying this file and naming it "B-17G_Fuzelage_2_D so now I have both fuselage files. Is this incorrect?
  10. I'm seeing an issue with my B-17G skins.. 1. When I edit the Photoshop files I am saving them as a BMP. 2. I drop these files into Dxtbmp and save as a DDS DXT3 file. 3. When viewing the skin in ModelViewer 2.0, the skin now looks like it is randomly placed on the model and not properly aligned. This is the same result if I save the files as DXT1 No Alpha, DXT1, DXT3 or DXT5. However, if I save as another DDS file type the skin result is all black... This is the same way I have created and saved DCS skin files in the past, something either changed on my end or there is something different with the B-17 model. Any thoughts as to what is wrong here?
  11. I love the new details in the upgraded suspension. Absolutely great job to the Heatblur team for this one. Now the other aircraft suspension feels pretty poor... I hope all DCS aircraft can someday take advantage of this tech.
  12. Right Shift + H Right shift + RAlt + H to decrease gain Right shift + Rctrl + H to increase gain
  13. Where do we stand with airframe and canopy icing? Are there any updates on this?
  14. One of the coolest things about the Corsair is it’s big radial engine and the way it sounds during startup. (This is true for most all WW2 aircraft) I’m wondering how close the DCS version of the Corsair will be to the real thing. Will we get the realistic sounds, start behavior and smoke effects or will it be much more simpler?
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