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ATAG_Bliss

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  1. Gryphon.. are your speeds better now? I just switched the server over to greg's torrent about 10 minutes ago. It's on a 10gig connection.
  2. Hey Mad Dog, If you use greg's torrent you should be able to download those files within a few hours. See here: http://forums.eagle.ru/showthread.php?t=153824 As far as the modules, I would assume once you login to the game under the account you bought them, you could then download/activate them. But I don't know how that works having 2 accounts though.
  3. I ran into something similar. Log into the eagle dynamics store and click on the buy button for Nevada. It then should show a link on the same page that says something like "show registration key" or similar. But hitting the buy button made it show up, at least for me. Edit: If I remember right, it also asks if you want to download it from there to (after hitting the buy button).
  4. No. The only reason I brought up the A10 Beta (see here: http://www.simhq.com/_air13/air_460a.html) is because during that time the devs announced they were working on dedicated server files. That was close to 5 years ago, and we still don't have them. :(
  5. Richard - Thanks! That's what I feared, but I wanted to make sure before any effort was put forth in making it happen. I sure hope they give us some way of doing this with the next update / EDGE. Having a dedicated server is one of the most quintessential things of flight simming! Bliss
  6. Hey Folks, I initially bought the A10 Beta after reading the developers state they were working on dedicated server files. Of course, I've bought about every module there is since then :P My question is, can you run a DCS MP server with a dedicated server (IE - no video card) machine yet? Does anyone have any information on this? I've scoured over the forums and I've seen some talk about this, but not really a definitive answer. Essentially, we have a dual hex core machine with a 10 gigabyte per second upload/download connection connected to one of the main fiber trunk lines of the internet itself, up in Chicago. We currently use it to host IL2COD, which even when full, leaves 99% of the machine left doing nothing. Obviously, there will be no adding a graphics card to this machine. So there in lies the question. Can that machine run a dedicated server for DCS yet? If not, any news on when it can? The reason I started this thread talking about the A10 Beta was because that was like 5 years ago. So I would hope there would be solution by now. Sorry for the thread if this is easily solved and I just couldn't find the solution on my own. Thanks in advance for any help in answering my questions :book: Can't wait for EDGE!
  7. I can understand both sides of argument here, but at the end of the day, without someone else stepping in and taking the reigns, this project would have been lost. Personally, I've bought every single DCS module that I know of just in the rare chance that someday the WWII front might get some loving. I've hardly played any of it tbh. But after the few hours I have flown in a P51 and an A10, just the fact that we get to have all that cockpit goodness, real procedures for everything, basically just flat out 1000% immersion for the 1st time in a WWII prop sim, is a dream come true. So I pledged a bunch. I gave away a set of pedals to encourage others to do the same. If this would have been cancelled, I probably would have put all the gear in the closet for a while. So while my heart about stopped when I heard RRG was gone, the fact that someone else took charge and picked up the pieces, gave me a HUGE sigh of relief. So unless I'm living in another planet (I may be :D), just knowing this is going to come, I would have given a whole bunch more money just to make it happen. Because if ED can get the core stuff right (MP, SP, Netcode, mission editor, sandbox for 3rd party and mission makers to create in, etc.,etc.,etc.,), topple on the most immersive cockpits and WWII combat flying you can do, the most accurate flight modelling, and then keep working on a plethora of other WWII goodies, not only will this project and DCS explode, people will be throwing their wallets at you for what's next. So DX11, Quad SLI, some maps that are 100's of gigs in size, all in what appears to be an environment that actually appears to have LIFE and detail; just some of the goodies I've been hearing about EDGE. How can any other WWII aviation enthusiast not be drooling at the opportunity? :joystick: Well, that's just my take. I appreciate the further update Sith and those at ED who kept this going. :pilotfly:
  8. The 1st mention I saw about the map SDK came from Ilya and DCSWWII. If that's been discussed elsewhere please direct me to it. I understand about the DS integration into the DSCW, but just want someone to give us a little inside scoop on both. Those are very important IMO to the success and future of the product.
  9. I'm happy this is still being developed. My main concern(s) are about the map making SDK and a real dedicated server for MP. The map SDK was supposed to come with release of DCSWWII and the dedicated server software has been talked about since the early A10 beta days. MP will struggle terribly (like it has been for years) until they can get some reasonable netcode and stability to 70+ (hoping 100) planes on a server with all the statics/objects/objectives to go with it. Any more news on those 2?
  10. All I know is after seeing some of the shots that Wags posted with regards to EDGE, I think it will be well worth the wait. I just wish these guys would tease us a bit more. I'm having some serious jug deprivation at the moment :D
  11. Hi Lenny - You really need to try MP out. Lots of friendly folks to help you get going, and with 100 players all in the same server, it can get a little crazy. Have a watch and look at some of the shenanigans :) And here's a little teaser from MP: http://vimeo.com/91091447
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