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wurger13

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Everything posted by wurger13

  1. Really looking forward to this update! Thank you PolyChop!
  2. I was having a similar issue before I removed 3rd party mods... Then I also ran the updater (that actually seemed to download and update some files) and then ran repair. Now everything works as it should. It almost seemed like the campaigns didn't get properly updated during the usual open beta update that auto ran on the Friday the Normandy 2 map arrived.
  3. Hi Reflected... Thank for the reminder about the other mods. I had the Civ and Mil AC mods installed and removing them fixed the problem. Now I spawn in a different spot and everything works as it should. Sorry for the self inflected bug report
  4. Hello, Ive just tried mission 4 myself with the new Normandy 2 map and there is a P51 that is running blocking the entrance to the runway. If I don't taxi right away yellow flight takes off from the other side of the field and then blue flight taxis past and runs into the running P51 at the runway entrance. No matter how I time it, the AI run into this parked guy and sometimes don't even try to take off. Also it seems there are aircraft parked in random fields etc. Not sure what I'm doing wrong but nonetheless, I love your campaigns.
  5. Not to mention that the sheet metal is paper thin... you can poke a hole in it with a dull pencil!
  6. Glad its working for you and others hopefully. I figured it out by being impatient LOL!
  7. Possible workaround. I have been seeing very long loading times in Multi Thread for missions and the mission editor when changing maps. I have noticed the following when changing maps in the mission editor and loading a mission that is different from the previous map. If I click on the mission to open it, I get the loading screen but the progress bar at the bottom never changes. I just sits there like nothing is happening. The loading screen stays in this state if I don't do anything. If I then just L click anywhere on the screen (after about 10 sec), my mouse pointer changes to the spinney blue circle... Then, If I click one more time I get the windows dialog "The program is not responding etc". The progress bar then begins to fill about 10%. Then I click "wait for the program to respond" and the progress bar fills at the normal rate and the mission opens. It is weird as hell... But is completely repeatable. I should add, this is after a fresh repair and clean with no-mods installed apart from TacView.
  8. This will be a first day buy for me as well along with the A-6E. Really looking forward to the A-7. I remember watching Colorado NG A-7s doing bombing runs down at Ft Carson when I was in the Army in the 80's. Also got buzzed by a pair that were about 100ft AGL in South Park Colorado... so damm cool!
  9. I've been lurking on this tread for a day or two as my current machine is a bit long in the tooth and needs an upgrade soon. I appreciate all the great input you guys have given in this thread. I will let you all know what I end up going with and how it runs once I pull the trigger. Thanks! Wurger
  10. I think most folks would be happy with the central trim if a "reset" command was added to set the controls back to center.
  11. This is some high tech wizardry from back in the day! Cool Vid. Looking forward to this for sure!
  12. Just picked this module up and looking forward to giving him a spin... probably straight into the ground ;-)
  13. Yes! Got mine for less than $20 with points and the Hornet discount! WOOHOO
  14. This is fantastic news! Thank you Polychop for the hard work up to this point! Please take my money ASAP! I love the Gazelle BTW... It may need some work, but it's still fun as hell to fly.
  15. I too am very excited to have this module and will buy on day one of pre-order.
  16. I made the change to a Rift S (from Rift) and it made the ball a little clearer to see at 3/4, it is usable for the most part. I would like to see them add a small ref window (like the one we have for control positions) for the ball and datum lights. That would be really helpful I think, esp for VR.
  17. Thank you othersider and launchedsquid... After many tries of cuting, pasting and failing I figured out the issue ... I was using notepad :doh:. I didn't think the text editor would matter but clearly notepad is doing something to the file. Once I used notepad++, everything was good! :megalol: Thanks again!
  18. Hi All, I've tried this mod to the lua file exactly as above twice and each time I go back into DCS, I can't select the F18 block 20 (player aircraft). It's not even in the menu! Any thoughts? did something change perhaps? Thanks in advance.
  19. Happy BDay Hornet! By far my favorite fixed wing module! Thanks DCS Team for all the hard work!:thumbup:
  20. Thanks for starting this thread Jav, Looking forward to hearing how it performs compared to your old system. I am planning a very similar build but with a 9900 in the near future and will upgrade to a RTX2080Ti and the Oculus S at a later date.
  21. Thanks for your input and review Some1, on the fence here on upgrading and I think I will pass and stick with the CV1 for now. I do plan on upgrading to a 9900 and 32mb of ram so basically and new core system and will probably stick with my 1070Ti for now until the next gen GPU's arrive.
  22. WOW, great find... Lots of good info there. Thanks!
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