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Dropship Pilot

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  1. Just found the BEACONS INFO in the Mission editor - that's a really helpful feature I had no idea about! Sadly it's bugged/work in progress: If I list the TACAN Stations on the Nevada Map, I get the correct list including the TACAN-Channels: null However, if I select the VORTACs too, they are listed, but I don't get the TACAN-Channels for them: null Would be nice, if this could get fixed. Thanks Dropship Pilot
  2. That's good to know. Thanks for the input! Cheers DSP
  3. As you have access to the real deal: Are there any tactile markers for specific keys so that you can identify them without looking? On the A-10C CDU the "boxed" keys (N,E,S,W) and the 5 key are raised by about 1mm. Is there anything similar on the KU? Cheers DSP
  4. Lol! Thanks for looking into this. My reference is this video (KU shown at 1:39):
  5. As I fly exclusively in VR I know your pain regarding unreadable cockpit labels. The F-14 is a prime example here. However, even with the reduced font size, the font should be big enough to pose no problems in VR (the standard panel labels are only about 2/3 the size). Also, readability is exactly one point I mentioned this here: Due to the bold dots on the divide key, it looks very similar to the plus key next to it. This could be a problem in VR. Cheer DSP
  6. Hi! I just watched the new video about the MPDs and I love what I see. Looking forward to fly the AH-64. However, during the video something bothered me about the Keyboard Unit. I couldn't point my finger to it, until I realized that the font used on the KU is slightly off which makes it look somewhat like a childs toy or a phone for elderly people: To the left is an original and to the right the KU from Wag's video. The differences are small but noticeable: - The font is overall slightly to large - The zero is missing the diagonal line - The dots on the "divide" key are too bold so that the key looks almost like a second "plus" key. On a side note: the weathering on the KU looks fantastic! Cheers, DSP
  7. First of all, I have to say you are doing a fantastic job with DCS World! The attention to detail is really top notch. However, I found a small, nitpicking detail that (to my knowledge) is not correct for an active aircraft: In V2.5.6.55960, the lower end of the UWARS Parachute Release System in the DCS A-10C II (the DCS A-10C is correct!) is painted yellow. However this indicates an expended UWARS that is only allowed to be used for ground training/simulators. Active aircraft will always use UWARS that are bare aluminium (e.g. without the yellow paint). So don't eject over water as long as this is not fixed . The red circles in the above picture show the difference between an active aircraft (left) and a simulator cockpit (right). Here a detail view of a UWARS as it would appear on an active aircraft. Cheers, DSP
  8. Ups - this should've gone to the A-10C II section.
  9. Fantastic work! I'm not flying WWII planes but this stuff makes me want to.... Some constructive critizism: On the German throttle it should most probably read "größer" which translates to increase instead of "gröber" which translates to rougher. Looking forward to more of your stuff! Cheers, Stefan
  10. outbaxx, your stuff looks fantastic! :thumbup: Cheers, DSP
  11. The collective of the copilot is very simple: http://razorbacksgunships.com/wp-content/uploads/2014/02/158-Huey-Cockpit.jpg https://www.milavia.net/airforces/reports/bosnia-and-herzegovina/osbih_51.jpg It has only the GOV RPM switch and the throttle grip (which is mechanically linked to the pilot's throttle). Cheers, DSP PS: TM 55-1520-210-23P shows the individual parts in figure no. 357.
  12. I think it's this kind of switch: interlocking-latching-push-button-switch However, the F-14 version has the additional rotating square collar. Cheers, DSP
  13. Great job on the new cockpit! :thumbup: This is surely no gamebreaking bug. However, as you are currently working on the A-10C I'd like to point it out: If you look at the comparison picture below, you'll notice that the real light panel as well as the DZUS studs are much higher than in the model. The original backplate is 0.064" (1.6mm) thick. This seems perfectly ok in the model. The light plate in the model is only slightly thicker (like maybe 2mm). The original light plate however is about 3 times thicker than the one in the model. Typical light plate thickness is 0.25" (6,35mm). Some panels have even thicker light plates (the CDU is an extreme example). The same goes for the DZUS studs. The original ones are 0,375"diameter x 0,285" high (9.525mm x 7.24mm) as shown in MIL-F-25173. In the model it looks more like 9.525mm x 3mm. This may be old news and there may be reason why the panels are modeled like this. However, I think it takes some of the 3D effekt out of the cockpit which is especially noticeable in VR. This isn't limited to the A-10C by the way - I noticed it on other western planes as well as the Huey. I hope this helps. Cheers, DSP
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