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Gierasimov

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  1. Gierasimov's post in DCS A10C Crashes on different Systems was marked as the answer   
    Hi there @Bugfish welcome to the forum. Wrong section, so please have a look at Game Crash - ED Forums (dcs.world) maybe some info for you there already 🙂
    Try this first:
     
     
  2. Gierasimov's post in Expectation on Air to Air missiles of the MiG-29A? was marked as the answer   
    Air-To-Air Missile Development. We plan to migrate the R-27 (AA-10) family and R-73  (AA-11) missiles to a new component structure and flight dynamics. This will be coupled with a new proximity fuse model that accounts for Doppler closing speed, modified seekers, and a more realistic interaction model between the missile and the supporting radar. This will be done within the larger MiG-29 project framework. Other missile types will also be developed in the same way.
  3. Gierasimov's post in Option for Refuel Probe like on the MiG-29N? was marked as the answer   
    9.12A never had it, and ED already presented the 3D model of the module itself in the 2024 & beyond video. 
    It's not simply 3D object that needs to be added, remember that one of the systems simulated is the fuel system. 
    As much as I would love to have it as I enjoy AAR it is not going to happen.
  4. Gierasimov's post in MiG-29A FF: capabilities and how will it fit into the (meta)game? was marked as the answer   
    Up to the mission maker to decide what weapons are available. Even for MP crowd it's going to be nice. 
    Completely agree with CrazyGMan.
  5. Gierasimov's post in GBU-10(12) ripple function not working was marked as the answer   
    You would need multiple laser designations for multiple bombs to hit different targets. I had it once with the script that mimics JTAC. So each bomb was set with different code and scripted JTAC was lasing two targets with two laser beams, so when I dropped two at the same time, they went for two distinct target. 
    In your situation I assume you were self lasing or DCS JTAC lasing on 1688 a single target / unit, hence no matter how many bombs you drop, they all to the same target based on the configured laser code. 
    GBU-10 / 12 glide towards the reflected laser energy constantly, so need some sort of lasing all the way to the shack. 
  6. Gierasimov's post in How to use JTAC with Ka-50 was marked as the answer   
    So, to keep things more realistic, I want to fly Hokum as Russian AF and have Russian FAC. I don't need JTAC at all.
    I can still do it all with triggers, custom voiceovers, and radio commands to achieve what I want, it just takes time to do it all. That's it.
  7. Gierasimov's post in Generated BORT numbers was marked as the answer   
    @iQyThradz3137i
    This is what I did:
    In Livery description.lua you need to remove lines that start with "F18C_BORT_NUMBER_ and replace them with the new format:
        {"f18c1_number_nose_right", 0 ,"F18C_1_DIFF_323L",false};
        {"f18c1_number_nose_right", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
        {"f18c1_number_nose_right", DECAL ,"empty",false};
        
        {"f18c1_number_nose_left", 0 ,"F18C_1_DIFF_323L",false};
        {"f18c1_number_nose_left", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
        {"f18c1_number_nose_left", DECAL ,"empty",false};    
        {"f18c2_kil_right", 0 ,"F18C_2_DIFF_323L",false};
        {"f18c2_kil_right", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
        {"f18c2_kil_right", DECAL ,"empty",true};
        
        {"f18c2_kil_left", 0 ,"F18C_2_DIFF_323L",false};
        {"f18c2_kil_left", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
        {"f18c2_kil_left", DECAL ,"empty",true};
        
        {"f18c1_number_F", 0 ,"F18C_1_DIFF_323L",false};
        {"f18c1_number_F", ROUGHNESS_METALLIC ,"F18C_1_DIF_RoughMet",true};
        {"f18c1_number_F", DECAL ,"empty",true};    
        {"f18c2_number_X", 0 ,"F18C_2_DIFF_323L",false};
        {"f18c2_number_X", ROUGHNESS_METALLIC ,"F18C_2_DIF_RoughMet",true};
        {"f18c2_number_X", DECAL ,"empty",true};    
    Then, at the end of file you need to include the custom arguments:
    custom_args = 
    {
     
    [27] = 1, -- Tail      change of type of board number (0.0 -default USA, 0.1- )
    [1000] = 1, -- Flaps
    [1001] = 1, -- Nose
    [1002] = 1, -- Kuwait Squadron 
    [1003] = 1, -- Australian Squadron 
    [1004] = 1, -- Finland Squadron
    [1005] = 1, -- Switzerland Squadron
    [1006] = 1, -- Blue Angels Jet Team
    }
    If you want to show bort numbers, the line would be similar to this:
    {"f18c1_number_nose_right", DECAL ,"F18C_bort_number_PL",false};
    and then custom args must be changed from 1 to 0.0
    for example:
    [1000] = 0.0, -- Flaps
    [1001] = 0.0, -- Nose
     


  8. Gierasimov's post in My Livery was affected after latest Update. was marked as the answer   
    Hi GazAce, 
    This is the effect of the new way how bort numbers are created via description.lua. 
    I can send you amended files to replace, need to test on Aussie pack first.
  9. Gierasimov's post in Trigger an action when both throttles are moved to OFF position was marked as the answer   
    Thank you @SUNTSAG
    Values worked for me when throttles moved to ground IDLE. Adjusted and now the trigger activates when throttles are in OFF position!
    This is the best community ever! Thanks guys!
    null

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