CaptJodan
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Certainly you're free to not play anymore as desired. Everyone has their own reasons for playing or not playing a game. Still, it's a very strange position. The F-15E in its current condition is still in the game. You don't have to play DCS without the F-15E, as it's still there. Is your desire to play DCS contingent only on the F-15E being complete? Well it's not complete so far, so why were you playing DCS before? Or is your desire to play based solely on the hope that one day it will be complete? In that case, why not wait till the product is complete when you know you have all (or most) of what you want from the product? It seems like your motivation for playing DCS revolves solely on whether or not this one plane is in active development. Doesn't even really matter what stage of development it is in, just that your enjoyment seems to come exclusively from knowing devs are still working on it. That's wild to me. Different strokes, I guess. Or it's just a reactionary tantrum to some unfortunate news. Denying yourself enjoyment of a module that still exists and was good enough to play before this Raz/ED issue. Judging by the subsequent public messages by both companies, I'm tentatively hopeful that some kind of arrangement will be worked out between them that doesn't mean the end of these modules. I'm also hoping both companies do not have intentions to part ways. Time will tell, but in the meantime, I still have a game to play.
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Phantoms Phorever. PRE-ORDER & REVEAL Trailer
CaptJodan replied to IronMike's topic in DCS: F-4 Phantom
I continue to tell my friends that HB is the best in the DCS space and the F-4E is looking to reinforce that opinion. You guys set the bar so damn high. It may take longer to get out a module, but if history is any indication, HB always makes it worth it. Even for an aircraft that I'm only modestly interested in, there's a lot to be excited about here. I'm going to shoutout the ability to use a hotkey and click a button in the cockpit to get more information on that system in the manual. It isn't the sexiest "feature" but as a technical writer and a user of these complex modules I can't help but be excited about this. I eagerly await the release, HB. Great job setting a new bar. -
Mike Force Team started following CaptJodan
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I didn't necessarily say it made sense. Maybe Sinai got to "release status" at ED first, so first come, first served? Could be any number of reasons, really.
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I had my suspicions that the F-15 was delayed so that they could put Sinai out first. And I have no evidence but I suspect they want max hype for 1 big release at a time, so chose to push F-15 back till next month to give Siani time to generate hype and be sold. I don't have direct proof for this, just my impressions. I anticipate based on the subtle hints given that F-15 will release sometime in July.
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For me it's the length of time, rather than which YouTuber it was given to. ED plays favorites, then you get to hear the Reapers (or whomever is left out) whine. Which isn't to say I would mind if ED had a choice few they liked and released to, but I understand why they chose not to do it. The length of time before release, OTOH, is where I take more issue. Expectations with previous releases have been set that when the official startup video comes out, it's probably within a week or two of release (I'm sure there are exceptions to this, but this is the general trend followed by ED). You have a privileged few (but not too few) who now can play master this module 1-2 months in advance of the rest of the community (assuming the July estimate is accurate). And I'm not privy to the financials on this. Do they get the module free to test during that time? If so, that doesn't probably vibe well with some people who paid. I'm not even mad at the content creators taking advantage of this. I'd do the same thing. Play the hell out of my advance copy and go "look what I get and you don't". Hell, I'm watching some of their videos and enjoying them. All this is a lot of drama over a fairly small thing of waiting longer. It is coming, we will get it, and it will probably be as polished (good or bad) as the YT creators have gotten it now. But at the same time, this isn't a good look, and they've done things better in the past. If this is what it looks like, my hope is ED will take some constructive criticism from this approach and avoid it in the future.
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I'm hoping that there's a lot of barking about nothing here and that it's coming earlier than we are guessing, but we'll just have to wait and see what ED says when they announce the date. If we are looking at a July release, I would just like to add to the voices that says maybe we shouldn't make this practice standard. I don't love it, but I can understand giving YouTubers an advance copy for marketing purposes a week out or so to generate hype and get people seeing the product in action. But over a month I think is too much, both as some select few get to learn and play the module for far longer before the rest, and because that hype turns to annoyance having it that far out.
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Been testing and I've gotten George to hit more consistently if my speed is at or near a hover. Get to speed, though, and he starts missing left and right. Wonder if others are seeing this also.
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fixed AGM-114L will not track when George is CPG and helicopter is moving
CaptJodan replied to thodre's topic in Bugs and Problems
Testing this out, I'm also seeing that over a certain speed things get wildly inaccurate for George. Tried on moving and stationary targets. -
Military Assets for DCS by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
I've been wondering if you might plan on expanding into the towed artillery arena. We have so little towed options in DCS. Things like the M777 and so forth. -
Military Assets for DCS by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
I time compressed to 20X and waited a while. Did several tests. Ship moving, ship not moving, different AWACs, etc. I used Combined Arms to select the target and hit "fire", and I also just left it alone to see if it'd fire on it's own. (not sure if the selecting a target might mess things up). But if it's firing for you, then it must be something on my end. -
Military Assets for DCS by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
Does the PrSM launch for you towards the ship? I wasn’t able to get it to fire. If so, it’s operator error in my part. -
Military Assets for DCS by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
Sent via PM. Thanks for taking a look. -
Military Assets for DCS by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
Hey currenthill, Did some tests. Not sure if I'm messing up or there's a bug. 1. PrSM version (not antiship) works as intended. 2. Having trouble getting PrSM to fire. I have included AWACS coverage. When using Combined Arms, I notice it still acts like a traditional arty piece in how you can target a target. This is different than your Swedish antiship launcher I think. Don't know if that has something to do with it, or if it's just operator error. null -
Deka Simulations announces the DCS: J-8II for DCS World!
CaptJodan replied to Mike_Romeo's topic in DCS: J-8II
I'm torn on my feelings for the westernized version. On the one hand, I'm all about that realism and authenticity. And getting a redfor take on avionics design is always interesting. On the other hand, I get more use out of aircraft that have a western feel to them. The Jeff is in my permanent rotation because of it's western feel. I'd love to say I have the time to learn all the aircraft I purchase, but I don't, and without trying, I lean to aircraft that are easier out of the gate to understand (aka western aircraft). So as a practical matter only, I can get behind this choice largely because it will mean the plane is more likely to be a part of my hanger rotation. -
Misc Military Assets by Currenthill
CaptJodan replied to currenthill's topic in Static/AI Mods for DCS World
Thanks so much currenthill for these additions, especially the HIMARS. Your work is very appreciated.