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About diditopgun
- Birthday 07/03/1988
Personal Information
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Flight Simulators
DCS / BMS / IL-2 GB / X-Plane 11 / MFS
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Website
http://black-reapers.clicforum.com/portal.php
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what happens with the anti ship missiles? C-802Ak
diditopgun replied to Japo32's topic in JF-17 Thunder
Hello, Target size is described as INOP in the module's manual: I spent all my afternoon to understand why C-802AK work against some ships but not others, until I found the answer here... Manual should be update when new features are released. Thanks. -
DCS: F-14 Patch Overview - New Autopilot & MP Seat Switching
diditopgun replied to Cobra847's topic in DCS: F-14A & B
OH-MY-GOSH !!! Was waiting for it even before the Tomcat release ! Amazing ! -
DCS World | ELI 21 by Adrián Caparzo
diditopgun replied to DigitalEngine's topic in Screenshots and Videos
A true masterpiece ! Breathtaking ! -
So it just add more weight to the aircraft for nothing useful ....? (in DCS)
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[DCS ISSUE] AIM-54 TWS launch make AI to chaff instantly
diditopgun replied to diditopgun's topic in Bugs and Problems
Done -
[DCS ISSUE] AIM-54 TWS launch make AI to chaff instantly
diditopgun replied to diditopgun's topic in Bugs and Problems
Thank you, but does ED is aware of it? Or should I report it in the general bug section? -
Hello ! I just come back from a multiplayer session in multicrew on a PvE server. After looking at the tacview I noticed this: At every AIM-54(A Mk60) launch in TWS (at 40nm), the AI fighters targets start to chaff instantly (seen on the 6 targets we engaged). AI is aware of the missile launch from the begining whereas it should be when it become active. They seems to do a defensive maneuver too, but it looks like more kind of cranks than a real defensive.
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Awesome video! Fantastic work! If only it cool be an official reality in DCS... In 20 years maybe...
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[REPORTED] Eclair pod in ME preview okay but not in mission?
diditopgun replied to gulredrel's topic in Bug Reports
UP ! After last open beta patch "ghost Eclair pod" bug still present but it's not only a cosmetic issue: _ Without Eclair pod: Only 14 flares, should be 16. Launched from integrated Spiral flare dispensers. _ With "ghost Eclair pod": Only 14 flares, should be 32. Launched from Eclair pod location. -
I confirm the crash too. It happens when I switch the external view to a boat or an object near a boat.
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correct as is Destroyed SAM Hawk units don't burn and smoke.
diditopgun replied to diditopgun's topic in Object Bugs
Ok, thank you for the info. It should have been indicated in the patch note... -
correct as is Destroyed SAM Hawk units don't burn and smoke.
diditopgun posted a topic in Object Bugs
Hello ! Destroyed SAM Hawk units don't burn and smoke. I test on BTR-80, Shilka and Patriot site, they all burn so it's maybe only Hawk's related. Latest Open Beta patch. -
[FIXED] H-6J doesn't fire anti-ship missiles.
diditopgun replied to diditopgun's topic in Chinese Asset Pack
OK, thank you, will wait for the fix.