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Posts posted by diditopgun
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I am doubtful given the density of trunks in this forest.
At this distance only a few trunks should be enough to block the line of sight.But maybe the simplified render compare to real life make it possible in DCS.
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Whereas terrain and building affect FCR's line of sight, forest and trees don't.
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Hi !
It happened first time in MP then I was able to reproduce in SP (track attached).
SA-5 fired, RWR's missile launch alarm.
I did a defensive maneuvre and broke the lock. RWR alarm stop.
I regained altitude, still 5 on RWR but no alarm sound.
SA-5 missile still guided and shot me down.
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Ok thanks, will see with the patch.
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Hi Flappie ! Have you this issue on your side too ?
Because all mates I fly with, including myself, have this issue for monthes.
If devs are finally working on it, it's a good news. Hopping it won't take too long to be addressed.
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I agree with you, devs should be more specific on that setting.
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CBU-103/105 will be available later in EA. Currently only CBU-87/97 are available.
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And via ground crew radio menu you can refill them.
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It looks like multicrew is currently unplayable. Almost nothing seems synchronized between both players.
There is still work to be done on this to reach heatblur level (fully functional at day one as a reminder).
Once work done it will be amazing !
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Mission: F-15E - Caucasus - Aerial Refueling.miz
First log: I lock a target, select GUN (Weapon / Mode Switch), instant crash.
Second log: I don't lock a target, I directly select GUN (Weapon / Mode Switch) and the game crash after few sec or msec.
SRM and MRM don't crash.
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Ctrl+Z on azerty keybord, so maybe Ctrl+W on qwerty.
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Stinger manpad still smoke (after being injured by Mi-28 gun fire). Saw it this evening in MP on RotorHead server.
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4 hours ago, Kinkkujuustovoileipä said:
The Viviane camera behaviour has been rewritten, the sync logic was updated to account for this. Multicrew was mostly fixed last year in any case.
Great ! Can't wait to try it.
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I don't throw shade on the update which looks great and I'm waiting for years. I'm asking a legit question about a major issue that's a showstopper for me.
I'm talking about Viviane display desynch in multicrew so that the copilot put the crosshair on target but for the pilot it's off the target and so the missile miss the target.
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That's a great news !
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Viviane multicrew synchronisation improved
What do you mean by improved? Isn't it fully fixed yet?
This is what makes me stop using the Gazelle years ago. If it's not fully fixed, even with a new FM, it's a no go and she will stay grounded.
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Hello !
Amiens city is in the high detail area but the famous operation Jericho prison is missing and replaced by a generic church.
Amiens cathedral is there but it's a generic one too.
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A big thank you for this app ! It's so essential when playing on MP servers.
(Tomcat support and it will be perfect ^^)
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Hi !
Picture better than words:
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Up and Hi !
After so many years... hope... ^^
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Hi !
Quote- Fixed stuck SON-9 radar when aircraft fly directly overhead it at high altitude.
Indeed it's fixed for SON-9 radar, but KS-19 guns are still stuck after the aircraft fly overhead it...
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Can be tires rotating at spawn or rotating while sliding on the deck. The screenshot at parking is after landing without rotating wheels (pilot see chocks in a position, rio in an other one).
In flight it was only the right chocks visible and only for RIO. Calling chocks off via radio menu by rio made it disappeared.
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Hi !
AIM-54 Phoenix flying backward and verticaly after high pitch launch.
MP Multicrew on today's OB 2.8.
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Quote
- Fixed aircraft in place when chocks are active, avoiding deck sliding on carriers.
Hi !
I'm sorry but unfortunately it's a no....
When the carrier do a hard and long turn the plane still slide and fall into the sea (tested in MP Multi crew, sorry no screenshot of the fall itself)).
Chocks have many issues for the player (it rotates with wheels) and synch issues between the two players in multicrew.
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We get in the tomcat directly too.
Sun shines THROUGH water, blinding in night flying
in General Bugs
Posted
Hi !
Happened to us yesterday in a MP dedicated server on Mariana's map at night. I don't know if it's related but it was full moon. Supernova or nuclear explosion effect like.
Game played in last open beta MT mode.