Prepare yourselves - This is going to be embarrassingly abysmal...
TaskyGazTrg1.trk
I have an old CV-1 Vive and I decided to give that a go... It did make situational awareness much easier, though I still didn't have much control over the aircraft. I also found it hard not to just reach out and touch the controls, such was the immersion. Firing weapons was great, looking outside and seeing the rotor swash arms actually move was great, and it all went well until I had to start rolling the aircraft into turns.... BLEURGGGGHH!!! Auto-Hover was similarly nauseating, as it suddenly wibbled all around.
Ultimately though, this headset is pretty useless as I don't have the resolution to read text, so can't see any instruments without putting my nose 2" from the dashboard. Damn good fun, though!
I think there are two main issues...
Firstly as TFS said, I can't (or don't know enough to) recognise what's going on, so can't apply whatever the correct inputs should be. I also find that whenever I'm watching the instruments to make sure I'm at the right levels, the stuff outside goes to rat-spit, and vice-versa!!
Secondly, my WinWing stick is so very, very light around the central 2" that the slightest touch can have you at half deflection and you can't physically feel any difference from zero. I don't really want to set a 50% deadzone, but the idea of using "pressure rather than movement" (as the aforementioned British Army guy said) only works if there's pressure to push against. I might need to change the cams, or fiddle with the dampers perhaps?
I may also need to reconfigure my chair setup, as the weight of my feet on the pedals create stiction and fine control is abysmal.