eric963
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About eric963
- Birthday 09/05/1963
Personal Information
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Flight Simulators
DCS
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Location
Jacksonville, Florida
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Interests
War Board Games, DCS Flight Sim, WWII Computer Strategy Games
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eric963 started following Virtual Backseaters Volume I: F-14 Radar Intercept Officer , DCS 2.7 shader edits , DCC - Dynamic Campaign (Digital Crew Chief) and 7 others
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Same issue on my dedicated server. Have had no 10 minute delay for months. After the patch getting the 10 minute delay. Just to make sure I redid the options.lua as mentioned by BuzyBee several posts up and also re-installed Tacview but continue to get the delay.
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DML - Mission Creation Toolbox [no Lua required]
eric963 replied to cfrag's topic in Scripting Tips, Tricks & Issues
Thanks for the update!! Sent from my iPhone using Tapatalk -
f14 jester has dissapeared
eric963 replied to JFCshloss's topic in Utility/Program Mods for DCS World
Are you using Vaicom Pro? -
This crash only happens when I also have Tacview enabled.
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Plugin version 2.5.26.3 (release) DCS Open Beta 2.78.16140 Having the same issue. Sometimes it happens on the first dictate, other times it sems random. This appears at line 478 of the dcs.log file 2021-11-27 22:55:14.559 ERROR WRADIO: CommandDialogsPanel: RadioCommandDialogsPanel.setShowMenu error [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:2431: bad argument #1 to 'pairs' (table expected, got nil) stack traceback: [C]: ? [C]: in function 'pairs' [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:2431: in function 'SetTargetComm' [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:2239: in function 'ProcessRemoteCommand' [string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:2127: in function <[string "Scripts/UI/RadioCommandDialogPanel/RadioCommandDialogsPanel.lua"]:2124> Attaching the entire log file. dcs.log
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Create a WP from a target designation or from a markpoint?
eric963 replied to Flagrum's topic in DCS: F/A-18C
It lets you create the waypoints while the mission is running. Sent from my iPhone using Tapatalk -
Enhanced Gamemaster Script: Zeus, but for DCS
eric963 replied to CakeSorbus's topic in Mission Editor
Very nice thank you! Sent from my iPhone using Tapatalk -
Enhanced Gamemaster Script: Zeus, but for DCS
eric963 replied to CakeSorbus's topic in Mission Editor
Thanks will take a look at it tonight!! Sent from my iPhone using Tapatalk -
Enhanced Gamemaster Script: Zeus, but for DCS
eric963 replied to CakeSorbus's topic in Mission Editor
Thanks for the quick response!! -
Enhanced Gamemaster Script: Zeus, but for DCS
eric963 replied to CakeSorbus's topic in Mission Editor
Really love what you have here!!!!! Using the current DCS Open Beta Only thing I'm stuck on is spawning a squad of ground units. Using your default Gamemaster_Templates.lua file and using this from the instructions "Add squad behind group name to spawn a squad of four units" Using the command -s-t55-squad only spawns a single ground unit. Also tried -s-t55squad and -s-t55squad. please let me know what I'm missing please. -
Just got this installed and for what I do its working just fine. Thanks!!!
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Check your uncage key, I think it’s “c” Sent from my iPhone using Tapatalk
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Interactive Kneeboard - What phrase brings up the "REF" tab and whats contained in it?
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Sounds good thanks for taking a look into that. Sent from my iPhone using Tapatalk