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Aeroshell

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  1. Add the smoke ID to the Mig.lua under whatever pylon you want. Try using a weapons release or something along those lines to toggle it, if that doesn't work you will have to create a device to activate it.
  2. Hello, I created a custom NWS system with low and high modes. Everything works, and the animation works in both modes and outputs to my hud correctly. No problem there. However I am confused on how I am supposed to connect this logic to the actual nose wheel steering authority? I am using rudder position sensor data to define the movement of the steering system. For instance, if air brakes are coded, the simulation knows what is happening from the call of the animation, but what about the nose wheel steering system since it works without calling the animation?
  3. Indeed, thats the problem at the moment. An SFM won't cut it :smilewink:
  4. We came across this bug and do not really know what to think of it. Here is a little video to explain it. Anyone have anything to add? It might help to test it out with some friends. UPDATE: We realize the parameters that the manual says. However, this problem happens at every airspeed within (550 - 700) and every G > 1.5 while in formation...
  5. Right, I have my font and symbology working. How would you go about moving pitch ladders now? I have tried a few ways but they did not work as far as movement is concerned. Thanks
  6. Just for quick clarification, Does anyone know how to code pitch ladders and heading (ladders) into my HUD? I cant find anything on this and believe it might be hard coded into the A-10 and F-15 etc unless im not looking in the right place. Thanks in advanced
  7. Actually I made the skin! Along with Kimberly Kaye and many others. Most of my textures are private. I find myself making skins for people who request them, its good fun!
  8. Yes, very interesting. Cant wait to see, his talent is something else!
  9. Does anyone have a clue where airshow smoke textures (or config) can be located? Id like to make a little mod with some realistic smoke :thumbup: Thanks! Been searching for a few hours all I can find is fire related.
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