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scoochy

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Everything posted by scoochy

  1. Is this a run on paragraph? Tough to read...
  2. I would be happy if at least the quick mission generator in DCS A10 worked in BS! Ima simple man...
  3. Shwa? Radar combined with the TGP would be golden! Visual is only worth so much, especially in foul weather. Slap a snazzy ground radar on this thing and you could see much further and in any weather.
  4. One of the devs, who I am close friends with, said they were set on m 6 20 Ah crap, looks like my keyboard's dying.
  5. Aside from markpoint and steerpoints, the CDU is about as handy as the windshield washing switch. Like the infomercial, set it and forget it. If it could do this, it would be a whole other story. Unless you're learning it for GP.
  6. I think the F10 map only shows items that aren't "hidden" in the mission.
  7. Visa/Mastercard Debit cards work just as well for those who dislike credit cards. I also agree with the notion that putting incomplete beta software on the shelves is not a good way of marketing a product. Perhaps pre-ordering and receiving a DVD Beta would be more agreeable.
  8. I'm hoping it will come with bacon
  9. It is quite the fantastic sim, but I must admint, I'm still hoping for the Ef Eh Ate Teen from DCS at some point in the future.
  10. Nothing, nothing at all. I'm sure the bullets were duds, or maybe someone loaded the plane with blanks.... :joystick:
  11. Eh, never lost frames when I fired the GAU, only when the rounds actually hit something. cjsoques, he is talking about the post by Wags which can be found here; http://forums.eagle.ru/showthread.php?t=66136
  12. Nevermind the nukes, my computer is chugging just thinking about having to render all those props.
  13. Ah, Greb, good to see you. Your file was on my desk this morning, we have some talking to do. :)
  14. By using my superior code breaking skills and complex multi-million dollar software, I think I have been able to nail down a time as to when Beta 5 will be out. I have posted the analysis below. "There are a couple of major items (like TIR no longer working) that still need to be fixed before this Beta can be released, but as soon as they are fixed and internally tested, this Beta should be released shortly after. There are a couple of major items (like TIR no longer working) that still need to be fixed before this Beta can be released, but as soon as they are fixed and internally tested, this Beta should be released shortly after." As you can see, the complex algorithm has identified key letters in the quote above. The results of the 12 hour computations conclude that: Tuesday, One Feb is when it will be released.
  15. Com....Commi.....Commmmm DYNAMIC CAMPAIGN! I tried, it ends in DC every time. Seeing that ED it taking what apepars to be a modular approach to these sims, perhaps the DC could be added at some point in the future. Combined with online (to stay on topic) would be a win win for both sides of the fence.
  16. Along these same lines though, as much can be said about the true Dynamic Campaign as can be said about online.
  17. Scarface has a good point. Sales figures alone will not provide the data needed when looking at the "success" of a product. Success is in quotes because it is defined differently depending on the consumer or developer/distributor. The commitment to online playability is a heavily debated and researched topic in game development. In the end, many times it comes down to money and the return on that investment. If the online component does not affect sales figures in a positive way to recoup the money invested in that component, it will get nixed from the development. Plain and simple.
  18. I think it would be safe to say that the majority of online users are also participants in an online forum. Becuase of this, there is no way to ensure the poll has a balanced community of voters between forum memebers and non-members. The only method to get accurate results would be to monitor the usage of the program itself. Has the program been operated online, and for how long compared to offline. Also, according to the stats on the main forums page, these forums have 25k+ members. Even if 100 percent of everyone who registered here played online, how would that compare to the total sales of DCS products?
  19. I play offline all the time, for every sim I've owned from Microsoft Flight Sim to Oleg's IL series and each DCS/Eagle Dynamics release. Because of this, I look for an offline component such as a dynamic campaign or mission generator to keep my interest in the sim going, MSFS being the exception. Also, because of the dynamic campaign, I still regularly fly Falcon 4.0 and AF because the dynamic campaign gives me an ever changing environment in which to fight. Online has never appealed to me simply because I do not have the time to commit, and it really limits how I want to fly the sim. If we look back on the successful simulations of the past, Lock-on, IL2, Falcon and the like, we can ask "Why was this sim successful?” . Is it the online or offline component? The sum of the two? Is it the continuous support that the product received both 1st and 3rd party? If the online component contributes directly towards the success of a sim, how much of that investment actually paid off? To what degree does online need to be incorporated? I'm not to familiar with the Strike Fighters series, but I don't think that has an online component and it has been running relatively strong for quite some time. For me, being a player who only flys offline, I could care less about the online portion. To me, the campaign system, aircraft simulation and the continued evolution of the sim keep me coming back. Also, an online poll would provide some seriously skewed results.
  20. IR is unable to penetrate the cloud cover.
  21. He said he didn't have to turn it on to one hundred percent.
  22. 127.5, that's what I meant, thanks. This is the freq that is giving the sim heartburn even though all the friendly choppers that are created are set to that same freq. I'll try to take some screenshots of the mission map and the error msgs.
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