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Swiso

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  1. Thanks ! So at long distances ( above 40-60 miles?) better 4 bars then. Right ?
  2. Since all buttons are 5-way switches, I dedicated one position of the NWS switch as a paddle switch.
  3. Thanks for the information. Let me understand this correctly: Isn't the interrogation "activated" by pressing either coolie Switch left long and right long ? I thought that the identification would "start" only after you press the coolie Switch left or right long... I don't see why it should matter the number of bars...
  4. I think it's already implemented.
  5. Thanks. I know that part. What I would like to know is the PB9 function 2 / 4 BARS function, what it mean and what it do.
  6. Hello, Could anyone explain what the PB9 BARS 2/4 option mean (and do) practically during an interrogation ? Either AAI or EID. Thanks.
  7. Nice mission ! I liked a lot, I tried the HOT version and it was a cake walk. I like these type of missions...night, low level, TFR... Well done.
  8. Hi, What you can do is use both Realsimulator grips and TM grips on the Realsimulator bases. Mounting a 390€ grip (only the grip) on a TM base it wouldn't make much sense to me and you wouldn't get a "noticeable" upgrade compared to what you have. Meanwhile mounted in a Realsimulator base (FSSB R3L or FSSB R3L ULTRA), you will definitely get an upgrade thanks to the fact that these bases are force sensor based, like in the real F-16, and come with a software that add a lot of features. Look here: https://realsimulator.com/fssb-r3-ultra/ Much more precise ! I don't know about Virpil, but as I said you can mount TM grips in Realsimulator bases. The only cavet is that since the TM are heavier and are attached to the base differently than the Realsimulator, it is suggested to use some sort of collars otherwise they will break (the grip) quite easily. You might print one of this: https://www.printables.com/it/model/589579-thrustmaster-grip-support-for-fssb-base Hope it help. Cheers
  9. Thanks, when home I will try it. Just to be sure, when I type 0 on PB1, all the subsequent waypoints of route A will be deleted ?
  10. Hello, assuming I want to change the designation of a waypoint from steer point to target point ( i.e from 3A to 3.A), how I should do it in the plane ? It is possible ? Secondly, how I should do to delete a whole route ? Sometimes with DTC for DCS when I send the planned waypoints to the plane, I see that the procedure go wrong... like the coords. on the scratch pad flashing... At this point how I should do to delete the whole route inserted so far, so to start adding a new clean route from the start ? Thanks !
  11. Maybe this doc is helpful: https://www.digitalcombatsimulator.com/en/files/3332543/
  12. Hi all, where I can find the safest minimum release altitude for the different weapons like Mk82 AIR, Mk82 SE, various CBU's and so on. I would like to know because it is a very useful infor when attacking TGT's at very low altitude. In the South Atlantic map I was able to fly at very low altitude over the SA-10 Flap Lid radar at Rio Grande airbase, without being fired upon, but was unable to release the 12 Mk82AIR bombs over it... maybe flying too low ? Searched on the F-15E manual but there is no indication, same in the Encyclopedia page of DCS world. Thanks !
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