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Eight Ball

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  1. That's something I haven't really paid attention to, I...I use easy radio The briefing is inacurate, your flight is on 127.5 AM...will fix that too. Sorry for the inconvenience. It's fine, it's an easy fix.
  2. I did make the "ready for tasking" sounds a bitter louder on purpose since they happen shortly after mission start, while the APU might be running and other helo/aircraft starting up/taking off. I will edit those sound files and replace them. I did not. Sometimes I couldnt hear him but he would always follow orders
  3. you can replace the "us_jtac_infantry.lua" in "(...)\Spec Msn Acft and Ops AI Mod v1.0\Database" with the one attached to this post. He's now also capable of moving. No animation for the time being, though. us_jtac_infantry.lua
  4. Multiplayer version of the Georgian Hammer campaign (originally made by Eagle Dynamics for the A-10C) There are 2 AH-64D as well as 2 tactical commander slots available. Once the mission objectives are met you will have the ability to load the next mission via the F10 radio menu. [MP] Apache Georgian Hammer Campaign (Co-Op 6) Usage: Place all the missions in your server mission pool. Progress and stats are not tracked, make sure you know which mission you are playing before exiting. single player version: https://forum.dcs.world/topic/298055-sp-ah-64d-georgian-hammer-campaign/
  5. uh, off to a good start... here's the fix for those who have already downloaded v1.0 . Drop this mission in "(...)\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\AH-64D\Missions\Campaigns" and overwrite : CA-Push 0-0 First post updated with a new download link to v1.1 containing the fix. Thanks for the feedback.
  6. Here's the conversion of the A-10C Georgian Hammer campaign for the AH-64D. This one is single player only, for the multiplayer version see here If you own Combined Arms, there's a tactical commander slot and, in theory, the campaign can be played entirely from that slot. AH-64D CA Georgian Hammer Campaign SP v1.1 Place the content of the zip in (...)\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\AH-64D\Missions\Campaigns. You can access the campaign by clicking on "campaign" in the main menu and selecting the AH-64D tab. In some missions you can interact with ground units using the F10 radio menu. credits: Original campaign by Eagle Dynamics, converted by Eight Ball.
  7. Eight Ball


    It's out: https://www.digitalcombatsimulator.com/en/downloads/texture_templates/ah-64d_template/
  8. I'm in the process of converting it, with new FARPS, briefing pictures and voice over. Hopefully it'll be ready next week
  9. Yup, it's almost ready. Just some work left on the additional liveries. I've been quite busy with IRL stuff over the last couple of weeks and I admit the Apache has taken a lot of my free time this weekend. I think the next release will be a civilian vehicles pack to support a mission I'm working on
  10. When George is at the helm it'd be useful to be able to tell him to orbit around a given point. Look left, designate a point on the ground and he'll fly a left hand orbit around that point. Look right, designate a point on the ground and he'll fly a right hand side orbit. Also having the ability to switch between circular and race-track pattern as well as increasing/decreasing the diamater of the orbit would be welcome.
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