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Eight Ball

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Posts posted by Eight Ball

  1. On 2/23/2024 at 3:19 AM, spikef22 said:

    are we getting the C-123 as an AI asset as well?

    On 2/22/2024 at 5:26 AM, Stackup said:

    The C-123 and those buildings especially

    Yes, they'll all  be released alongside the OH-6. The C-123 might just be a static object in the initial release, though.

    On 2/23/2024 at 2:04 PM, CommandT said:

    Could I ask, the main rotor animation - is that temporary or that's how it's gonna be

    It's temporary, still working on it. Pretty like everything else 😅

    On 2/22/2024 at 9:39 PM, EvilBert VR said:

    Please remove the cable cutters on the Nam birds!

    Yup, it's on the list.

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    A few more screens:

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    187th Assault Helicopter company livery pack by SWELynx

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    • Like 19
    • Thanks 4
  2. On 1/29/2024 at 4:38 AM, Devil 505 said:

    Out of curiosity what would help you with making this mod and the asset packs? Is there anything you are looking for specifically we could assist with locating for you guys? I would think more intel is better than less when making creating these mods.

    At this point we pretty much have all the documentation we need. What's left to do either doesn't require docs (LODs, collision models, destroyed models, etc) or a quick google image search is enough.

     

    • Like 3
  3. Ahem...the video will come later this week 🥸

    On 1/27/2024 at 3:12 AM, Devil 505 said:

    Outstanding news! I got a few new books in on US Vietnam LARRPs and SF guys during that period if you are interested in making any US assets.  I do not recall seeing if you had done any or not with this. Also have a book coming in on the patrol boats

    Thanks but we're not planning any infantry units at the moment. Out of curiosity, are these books novel/autobiography or more technical stuff?

    We do have a few US vehicles planned, though.

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    • Like 26
  4. On 12/27/2023 at 10:08 AM, Slippa said:

    Will there be an 'assets pack' with it?

    Yes! We had something else in mind, though 😛

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    If you guys prefer, we can ditch the silly Vietnam assets and add a Ferrari and a guy in shorts with a mustache instead 🙃

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    *Change is subject to everything (or something like that)

     

     

    • Like 24
  5. On 8/12/2023 at 11:48 AM, Mr_sukebe said:

    Does it have any weapons or defensive capabilities?

    No, other than hurting some people feelings it's completely harmless 😛

    On 8/12/2023 at 2:59 PM, tripod3 said:

    What is the diameter of the mothership?

    About 10Km

    • Like 3
  6. sVNOg6x.png

    After seeing Glowing Amraam's latest video I was reminded of this mod. It's still a bit rough around the edges, though.

    Ingame, the mothership is available under the ship class (ET Mothership). As a ship, it doesn't fly. It will steadily hover at around 1000 ASL. It can move pretty fast.

    I've modeled a basic interior inside which you can fly (I recommend helos but you do you). No pics of the interior, I'll let you explore 😛

    DOWNLOAD

    There are 2 variants:

    - "ET Mothership" = Regular spaceship

    - "ET Mothership Crashed" = Spaceship with a "sinking" animation (just like my sinking ships). Over the span of a hour the spaceship will slowly lose altitude and sink into the sea.

     

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    • Like 6
    • Thanks 3
  7. On 7/29/2023 at 5:00 PM, icemacan said:

    Does anyone know what the helper point is for the camera, and how to implement it in a static object

    I don't think you can add a camera to a static object but you can make your tower a ground unit (fortification) and then you'll be able to add a camera. In Blender you simply add an empty, set its type to "connector" and then make sure the name of the connector matches the one you have in your lua.

    Your friend will need Combined Arms to use it, though.

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    • Like 1
    • Thanks 1
  8. On 7/20/2023 at 9:05 PM, Timex3 said:

    I still don't see the Box Trucks in the Photo!

    Those trucks aren't released yet, they are planned for a future update along a few other vehicles.

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    I'm quite busy with IRL right now and the little free time I have is dedicated to learning Substance Painter for another project I'm collaborating on.

    So no ETA on the updates but the mod isn't dead 😛

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    • Like 21
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