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NineLine

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About NineLine

Personal Information

  • Flight Simulators
    DCS World (all current Modules)
  • Location
    BC, Canada
  • Interests
    Flight Sims, Game Design, Design, WWII Aircraft Research & 3D Modelling, photography.
  • Occupation
    Associate Producer

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  1. Can you supply a track, can you determine if the fuel load is the same as the video, etc for take off?
  2. Ok, just refreshed myself on the discussion. The issue is that 450 would add enough weight to the aircraft to impact performance. 300 was the ideal loadout and this is why it was used. Because of how DCS displays ammo loads, most people would jump in, set it to 100% and then wonder why their aircraft flies like crap (damn this FM sucks). So we want to first change how ammo loads are displayed in the weapons load screens. That said not much has progressed on this right now, so 300, being the ideal loadout for now, is what we have.
  3. I haven't heard anything new on this; it's been a while, and I will try refreshing it internally. Thanks all.
  4. Yeah I am not really seeing it either, BUT that doesn't mean its not happening, so if someone can reproduce, please post a track, and I will see if I can see it on my system. But as always make sure everything is up to date, clean out shaders, etc.
  5. Can someone supply me with a short basic track where this happens? I am not seeing a switch at any specific altitude, but of course shadows are very impactful. So I am not sure I am viewing as I should. Thanks!
  6. I wish I was ever this cute
  7. Thanks all, will investigate this 900ish AGL performance hit.
  8. Thank you, normally we do not spend a lot of time monitoring 3rd Party projects as they need to be maintained by them, but obviously this has been a weird situation all around, so I will hunt it down and see if its something we need to address or the SA Map team.
  9. If you DM me the support ticket number and any reports posted about it on this forum, I can try to investigate.
  10. If you are seeing it a lot, it should be something easy to reproduce in single player. The reason I ask for a track as I am not seeing it reported by our Team, Testers or QA. I am not sure that would help the flow of combat very well. And we know that real-world mistakes do happen.
  11. If you are upgrading from the older version, it is also not 59.99. 59.99 full price. 14.99 is the upgrade price for what BN posted above.
  12. Without a track, you really could not say it was a poor decision or not. If you are seeing issues where it is really bad and do not think it's right or needs tuning, we would require a track to see this.
  13. Hey petslid, from the team: As described in the DCS AH-64D manual, if any enemy or unknown targets are detected, George will filter any friendly or neutral contacts from the Target List by default. However, if no enemy or unknown targets are detected, George will display friendly and neutral targets to ensure the player understands that there are only friendlies in that area, which helps avoid fratricide (friendly fire). However, although it is rare, it is possible for George to misidentify a friendly as enemy or an enemy as a friendly, just like a real life crewmember. Therefore, the player retains the ability to override George's coalition identification and he can be directed to engage an enemy that he thinks may be friendly. However, this requires the player (as the pilot-in-command of the helicopter), to maintain situational awareness of the battlefield as the final confirmation of target ID. In addition, if George is ordered to track a target and has been directed to action a weapon, the implied task is that George should engage the target with that weapon. As the pilot-in-command and final authority onboard the aircraft for releasing weapons, selecting a friendly unit for George to track, directing him to action a weapon, and giving him a Weapons Free rules-of-engagement, you are essentially instructing him to engage that target because you believe it is hostile.
  14. I am not able to reproduce this following your steps, please include a track, as well include a screenshot of your graphic settings, and dcs.log from a session you are able to reproduce this, thanks!
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