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Scratchy

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About Scratchy

  • Birthday January 16

Personal Information

  • Flight Simulators
    DCS World
    P3Dv4
    X-Plane
  • Location
    NA
  • Interests
    Photography
  • Occupation
    Simming
  1. There's a vid from the Grim reapers which demonstrates this being a problem with the shadows. (I think the new trees and their shadow maps.) The solution is to use Flat Shadows. There's 2 spots in configuration where this is set. If this has already been posted elsewhere, sorry. I found that my FPS is halved flying low, until I changed to Flat Shadows.
  2. I'm new to the Viggen as I bought it during the current sale; so I'm not a vet on flying characteristics... Something changed with the last update. The aircraft flies as if the rudder is deflected. This is new. I started hot on the runway. It tracked the centerline during the takeoff run just fine. As I rotated, the yaw became off and as I leveled off the nose drifted hard right. Correcting with rudder caused a marked dutch-roll. I tried the flight again and it was normal. There's something not getting initialized correctly, i guess. I didn't touch the trim either time. I haven't tried a cold start since the update. So, I don't know what that might bring.
  3. Thank you. Your guides are wonderful.
  4. No shots from me. But, this seemed like a good place to say: "Wow, DCS dudes/dudettes". The map looks super. I think you guys have really hit your stride. By far, the best looking map in the set. Congratulations ED
  5. Thanks very much Sham03. This has helped my single-player problems quite a bit.
  6. I tried that. The results are interesting and hopeful. I haven't froze up since using these settings, but that probably doesn't mean much, since reproducing freezing is a random event. However, setting Process Lasso to Single Core Performance effectively turned off hyper threading. Meaning, only the primary cores are being used and the virtual cores are not. The other Process Lasso settings are probably useful too. Anyway, I've had one studder without a crash in about 6 hrs of flying missions since these changes. This includes flying the A-10C which seemed to be the worst offender for studdering while flying missions. Thanks to the primary poster for the document. Your results will vary, but for me, this has helped.
  7. I'm still getting the freezes after the latest update. This last time, I simply glanced down to my lap and that caused the shudder for 2 frames or so followed by the freeze. As I've mentioned before, it seems to be caused by rapid head movement (my head, with TrackIR in use.) I had only one monitor enabled. I was flying Piercing Fury mission. This seems to only happen while flying missions, but who knows? I guess I'll have to stop using TrackIR for now, if I want to fly any missions... FYI
  8. My game freezes are less frequent after changing Pre-Rendered Frames to 3. But, it still will happen. What seems to trigger this freeze, for me, is sweeping my view around too rapidly/vigorously. I use Track IR. Checking my 6 caused a freeze last night.
  9. Better, now I haven't had any more freezes after I set PRF = 3 in the nVidia control panel. I also changed the FOV to 120, but I have doubts that was a factor; I use one screen and no VR. FWIW
  10. Same here. I get game freeze and have to use task manager to kill the DCS process. It seems to get out of sync. I get 1 or 2 more frames at increasingly long times till it finally stops. There's still activity judging by the activity on the various cores of the CPU. I have 2 monitors, but am running DCS on one only. As far as I can tell, it seems to happen to me during missions when something new getting spawned gets triggered. Example: Mission 1 for Piercing Fury after I get the 9-line and the 'red' smoke is to be popped. Edit: Anther way to cause the freeze, in my situation: Use Active Pause. When I've used Active Pause and then un-Active Paused, I can count on getting a freeze a few minutes later.
  11. Speaking of documentation... I'm a bit fuddled. I have the FTQ installed. I see there's a download for various maps and so on and these download as a MIZ file. How do I 'use' these? The files are named DCSWA10C_CMPDOC01.V1.5.miz and DCSWA10C_CMPDOC03.V1.1.miz. I downloaded them through a link to the user files portion of the DCS site. Thanks.
  12. I am running as Administrator. I didn't make it clear I guess. I'm error free at last! I was able to complete a couple of campaign missions last night, including the very long 1st mission for the UH-1H campaign. Thanks for looking.
  13. Update for the curious It's been a long and dismal journey, but I made it! TL;DR: My memory data rate/frequency was causing the problem. The Story: After a long period of not being able to fly for more than 10-12 minutes before a "DCS has stopped working." error message, I have finally solved the problem. This post is a history of the problem and how I finally tracked down the solution. I have a fairly hefty system (my specs are in my signature) but nothing special. I've been running 8Gb of DDR3 memory for some time (few years) with a data rate set at 2133. With this setting I'd been running DCS without any issues. Then, problems began after some point. What triggered the problem was unknown. A Windows 10 update? Driver update? DCS update? I couldn't pin it down. I tried rolling back video drivers. I cried on the DCS forums, hoping for some kindred spirit would point me in the right direction. Clean installs of DCS versions. Nothing helped. I gave up. What does one do without DCS to enjoy? Play other games. In my case: Factorio. But, you can only swat bitters and spitters for so long, so I started playing other games. And to my dismay the games using Unity or directX 10 also crashed after 10 minutes or so. Ah ha! One more bit of information is needed at this point: I added 8 Gb of memory; doubling the total amount to 16 Gb. After all, I needed to get ready for the Red Flag campaign. All I did was add the memory, check the BIOS settings and verify the memory was detected and running at the same data rate. I also ran benchmark and stress tests (RealBench). There wasn't a add memory and experience crashes event. The crashes began some time after adding the memory. Back to the story: Crashing regardless of the app running. That's the clue I needed. I ran extensive memory tests over-night. No problem. I did clean install of old nvidia drivers--still crashing. So, it must be the memory, right? It was. I toned down the memory's data rate to 800. All is well and everything runs fine. I moved the data rate to 1600. A modest but acceptable data rate. Still A-Ok. I can't tell a difference between 1600 and 2133 data rates. I may take it (the data rate) up to the next setting (1866 maybe? Not sure) and see what happens. Long story, I know. But some might find it helpful or interesting. Summary: 16 Gb of memory with a 2133 data rate on my motherboard is a no-go. Theory: As you may or may not experience with DCS and other high performance open-world applications, there are instances where it is necessary for additional data to be fetched into memory. It may be a predictive algorithm or maybe it just happens when you approach a chunk border. Dunno. However, this instant causes a slight hiccup on my system. Further, this is where my crashes were occurring. This data fetch into memory exposed the problem with my system's configuration.
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