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Frostiken

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  1. A fog will stand out much greater in visible light than in infrared, but that's about it.
  2. -15s tend to gas a lot of smoke out the ass when putting a lot of power on quickly from low speed. It's pretty much the same theory behind why cars spew a lot of exhaust doing the same thing. Given that the F-15 isn't maintaining high-alpha and is following an A-10 with its airbrakes deployed nearly to full, I'm going to say that's exactly what's happening. But no, F-15s aren't like B-52s and leave big greasy black stains across the sky.
  3. I was hoping for that for one of the Legends. Wouldn't count on it for the actual fighter.
  4. Yeah I will admit, saying that the airframe could still change was a little odd.
  5. Why not, all that happened was some stuff got broke. I guess I should add it to my sig.
  6. Because ED knows that the people asking for the F/A-18 are idiots :D :D :D Fly real life exciting missions like into Virgina neighborhoods. And into San Diego neighborhoods. And in to South Carolina neighborhoods!
  7. lol You do realize that if you wanted the 'realistic' perspective of the cockpit, assuming you're sitting a normal distance from your monitor, you should zoom in so that the HUD takes up the majority of your screen... ...right? Do you seriously think the HUD and MFDs are so god damn far forward that you can see all three just fine without moving your head?
  8. Can you find out for me? This is something that over the many moons I've been on this forum has never conclusively been said to exist, usually someone saying they're "pretty sure" is the best we can get :( Seen plenty of these threads and people are telling other players to ignore the warning, does nothing, etc.
  9. I also don't see any serious need to put tanks in the jet game and vice versa. All that means is limiting mission design for one or the other, and diluting your playerbase on a per-game basis, split between the people who want to chug around at 50km/h in a giant steel coffin that will probably be destroyed by a single TOW, Konkurs, AGM-65, Vikhr or Javelin, and the people who want the freedom and relative safety of flight with the awesomeness of a giant goddamn cannon and all the crazy-cool stuff it does. Combining them into one wouldn't make either party happy, as you'd end up with big expansive missions that the flyboys enjoy, or smaller missions designed to make the experience somewhat tolerable for those on the ground. The fact that tanks and aircraft are modeled so poorly in ArmA is really what makes that particular game tolerable from an infantry perspective. Keeping them apart just lets each type of game focus on their strengths.
  10. What? Anyway, I think the biggest problem of a ground unit would be having to really up the fidelity of the ground detail. Giant flat polygon terrain with no detail works when you're usually a few miles in the air, not so much when you'll be looking at it all the time. I would imagine that any armor simulator would be its own product and not part of the air simulators, which isn't really a big deal.
  11. I was under the impression that the resource management thing was basically a global feature, like the mission editor. Additionally, given enough demands for it and ED certainly is no dummy, I'm certain they're working on treating aircraft as modules to a global engine instead of separate installs, which will make it much easier to integrate it all together (and end up with a much better game as well).
  12. Okay? They're still wrong - the nozzles are screwed shut when under mil power as well, which they would've been under shortly after takeoff. To state that it was clearly a 'compressor stall' is utterly moronic, and then to go on to attribute that to the 2008 crash which has already been closed and most decided was not a compressor stall just ruins any shred of credibility you still have. Eyewitnesses may lack a certain level of credibility but you will not mistake an engine in afterburner for a jet making 'no sound'. I guess they could've put it into AB right when they crashed?
  13. I would imagine through sheer chance you'd end up with about as much knowledge as the schmucks on this forum :P
  14. Soo..... patch? ... really looking forward to functional ILS :) And wheel-eating runway fixes. And other good stuff. EDIT: This is where my post got moved to? Kind of a weird place to have this thread... "reality"?
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