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Doum76

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Everything posted by Doum76

  1. I start using a mod in VR to note stuff « dcs-scratchpad-master », pressing CTRL-SHIFT-X makes it appears, it's a small window that pops anywhere in game and you can write stuff in it, i use it to type in coordinates, leave F-10 map view, and once in cockpit i simply type back the waypoints with that small window opened besides.
  2. Ahh the joy of DCS AI lasing JTAC, i think they been broken more often than lights in DCS. Only JTACT i'Ve even seen working 100% was using the CTLD JTAC script. A radio option to re0ask lasing wouldn't be realistic, but far more useful to fix the limitation of AI JTAC and lots of time, avoid the need to check-out with him to re-check-in to restart the attack and re-aquire the laser.
  3. Not sure if i'm off subjet, but seems now the Hornet ADV appears if trim is set below 16 degs when launching/addding thrust, as, if i remember, 44k lbs and below it should be 16 deg, 45k-48k 17 deg and above 49k, 19 deg. On the cat, you can clearly see the ADV going off as you trim 16+. So before taking off, a quick look at the CHKLST page it shows weight and trim. And i think hitting the T/O button resets trim (i think) and setting it to 12 deg.
  4. TPOD on or not, what i personaly do, when i launch, i do the usual offset from BRC, fly below 500 ft up to 7 nm then i head for my course, on that 7 nm leg i usualy take the time to trim my bird, same when delivery ordonance, once it drops your bird gets off balanced, so i retrim, i do the same when going back to the carrier or before the break and overhead pass the carrier. Dnno how the real pilots does in RL, i might do it all wrong, but i do it this way on my side. Remember, having a TPOD on on side, is almost like having a GBU-12 (seems to almost weight the same in DCS) on one side only, i'm pretty sure the aircraft would bank the side of the GBU.
  5. I have stable and open beta installed, but i only keep Open Beta up to date, i usualy hop on stable if something really bugs me and broken on Open Beta latest version.
  6. I personaly already do ( or try to ) the offset approach, you just gotta add the 30 degrees to the Final Bearing Mother Marshall give us. The only thing, opposing to you is i contact Mother around 10 nm from the DME, so i can at least practice with one turn in the holding if not if i contact here too far, it doesn't allow me enough time to settle and do a turn, most of the time she only gives me 10 minutes to settle, pretty low tim when trying to master the procedure.
  7. EDIT: My computer is way older than yours, I7-2600k, 16 gb ram, GTX 1070 8gb running on SSD and using Oculus Rift VR. I don't think your specs might be the problem. Are you running any mods, a user file's mission etc..?
  8. I just tried on my training mission, one on each station, droped as QTY: 4, MULT: 1, INT: 50, Fuse: INST and Nose, on Open Beta and no problem.
  9. I can say two words, « Open Beta » patch, i'd recommend staying away from Open Beta version, just use stable, or have both install and when a bug in OB pisses you that much, hold tight in Stable until fix. But again, if bugs ain't your thing, Open Beta and Early Acess might not be for you. If the bug also occur in Stable, well, sorry. :) PS: Before writing in CAPS and yelling at ED, do some search to know if the model of JHMCS modeled in DCS or planned, is the one compatible with NVG.... but again, my best guess is..... if they made this radio option in this patch, morelikely is the fact they planned to model the version which can't carry NVG?
  10. I know the feeling, same here, i've been out the sim almost a year, i was able to refuel the Hornet right hand on the stick and left hand on a beer, now it takes me quite a few tries... well maybe some changes also occured since that time... :joystick: You have an Helmet on, no one will recognize you, don't worry. :P
  11. I'm pretty sure on your way back to the airport while on ATC and A/P, leaves plenty of time to write down the markpoints coordinates to enter them as waypoint?
  12. We'Re talking DCS, so basicly most people even have a second screen to watch the time on the bottom bar, though on my side, in VR, both watches are useless, therefore i love the zulu time on the HUD or the stopwatch/time on the IFEI.
  13. Not too sure man, sometimes it seemed like it lost track as it went down not too long after i shot, though inside 9 nm. Anyways i sorta fixed the issue of not knowing the proper range to the target/laser range, i simply waited till the SA8 locks me knowing it made me about 9nm, then getting ready to fire, once it fired at me, around 6 nm, i then fired my mav, it was for sure in the laser's range and has enough kinetic energy for sure to get there. So mission success. I just never ever practice shooting down sam's with mavs at low altitude and pretty close to them so it kept getting me doing mistakes trying to hurry, i'm more the chicken shit type to drop either GBU or JDAMS from high altitude. Once in a while it was a direct hit shooting a few seconds after it locked me and sometimes the mav's just misses, but each time i shot upon shooted on, it was a direct hit. Thanks for the few tips i didn't know.
  14. Can't say exactly, i was out from the sim for about a year, and noticed this when i got back a few weeks ago. EDIT: I don't know which variant of the F/A-18 this video is from, but you can see the behavior as he takes off or when he lands, as soon as the E bracket shows, the time disapear, so i guess they decided to reproduce the real thing. .
  15. To show on the HUD i think, on the HSI, select TIMEUFC on the bottom of the HSI, then select ZTOD from the UFC making sure the two little green dots apears besides ZTOD on the UFC, then come out TIMEUFC meny by unboxing it on the HSI and the time will appear on the HUD with gears up and disapear once gears are down.
  16. Here's the final tests: 1- Shot once i got Full Box and MAV LKD on HUD, around +/- 9 nm or so, hit ground. i fired from 7k-7.5k ASL 2- Shot once i got shot at by SA8 at +/- 5.6 NM,Full Box and MAV LKD on HUD and direct hit. i fired from 7k-7.5k ASL 3- Shot once i got locked by SA8 at +/- 8.4 NM,Full Box and MAV LKD on HUD and direct hit. i fired from 7k-7.5 ASL In other words, no visual queue as per when in range of the laser as to know when you'Re below 9 nm if no direct WP or anything? Since Box is full and MAV LKD on HUD when mav is lock on laser either too far or in range of the laser....
  17. Anotehr test, i found out my X issues was i kept WP as designated target, so once lase spoted, MAV's triangle went from the TGT to the lased target, but having WP as designated target seems to avoid the MAV with the box which i didn't know, i finaly have the box queue, but even when i shot with the box filled for a few seconds, the mavericks touched ground quite before the target, later i'll just retry, but higher ground maxed i can go in there, 9.5k. Watching the tacview, shows i fired the mav at 9nm and it hit ground close to the jtac and not even the target....
  18. Here's 3 test i made, one at 7.5k ft, second at 95k ft, tracks are too large, can't even attach. i did a last test from 11k-14k and nothin, in those 3 cases, i kept having an X, once in a while the box flashed but never stayed, i tried to put the X right in the middle of the mav's boresight or stayed level and left the X where it track, in both test still no joy, i cannot get a solid box even as close as 5.5 nm from what tacview showed, i ended up even killed from sam and never ever got a filled box.
  19. I will retry and let you know, i didn't know about the X and filled box, will check it out, so far i did my release around 7k ft, as mission scrambles enemy migs if passed over 10k ft. I will retry and pay attention to the filled box and shoot only if i get it. I thought having MAV LKD on HUD was a safe queue for shooting.
  20. Hey guys, I need a little hint, as stupid as my help might sound. I'm doing my first campaign ever since i discovered DCS around 2009-2010, i tend to stay away from campaign because i suck. I love it so far, it's the Serpent Head 1, the guy did a cool hob. Though, here's my thing, in the mission, we need to meet with JTAC, get lased om 2 SAM sites (2 sams x 2 sites) then use AGM-65E, here my problem, SAMS shoota at 5.5 nm, Maverick locks around 10 NM and laser, i've read, lase around 8 NM. Now, my problem is, so many time i wast my maverick, because they drop way off where it locked, when it lock laser, i wait a few scond and shoot, usualy it falls off spot, as if, shot too far from laser to track, then i said, ok, ok, i'll wait til the SA8 shoots me, which will be around 5.5 nm or so, under the 8 nm of the laser, though, i miss a few times, i never finish the mission, cuz i run out of maverick killing the first 2 sams, i can't head back to Kutaisi to eitehr refuel or rearm, as triggers finishes the mission as fail. If the target lased is way off the WP reference over 3-4 nm from the target, as the Maverick just shows a IN RNG indication as no exactly distance to the target it locked on, how to i know when to shoot the freaking thing so it tracks the laser as i don't know the distance to the target to gauge the JTACs laser distance, cuz if i shoot when it looks, it doesn'T work, agm falls of course. Thing is, in this game, we never know when the JTAC are broken or not, when a ltitle thing miss set makes them not working etc.. I'm just a tiny hair from simply retsarting the mission, equip JDAMS instead of the mavericks, drop in a tpod to LST the JTACT laser on the TGP, if TGP doesn't track yet lasers, i'll simply drop my TGP on the targets, as with the many times i tried the mission and emptied all the SA8 by making them shoot at me, i totaly know the inches where they are, then i'll simply go in low and using terrain masking, LOFT Toss those TTOed JDAMS on those sucker sams. So in short, how to know when the laser will make the maverick track, when i'm in proper range? Thanks!
  21. At what stage animation is the shooter stucked at, arms up to go thrust up or kneeled down arm extented to shoot? Might sound stupid, though, are you sure is nothing wrong with the thorttle or something, that you get to at least mil power, if not enough thrust the jet won't simply launch and shooter stays in shooting position kneeled down....
  22. Counter-intuiative, not really, about 2+ years using my VR, the space bar on my keyboard is the easiest thing to find blindly (you know, the longeur, most centered and bottom keybord touch), like when you're driving your car, after a while you can tune down the radio, or the heat, without even looking, your hands go by themselves space bar is almost besides my throttle, so less than a second to press, and most, i can do it with my left hand, releasing the throttle a sec has way, way less sonscequences than releasing the stick with my right hand, to go select a radio menu. So for me, that does the job. My main issue with radio menu is, i am right handed and need to always use my stick hand to control the mouse, releasing the stick as you get in the groove is a bit less forgiving than the throttle. In other words, no more fooling around with tons of exeption voices setup, as my computer has major difficulty to understand my english accent, so that means, setting up tons of word in the windows voice dictionnay to properly understand, i got a bit tired to repeat 10 times in a row some stuff once in a while as it has a hard time to process. Now, a simple space bar pressing, yes, for me, is way more intuitive than having the feeling i need to repeat 10 times for my hard to hear elder neighbour. BTW i'm flying most of the time solo, so basicly being layzy is at it'S top, if not, if i'd really like to talk while flying, i'd still be flying with squadron and friend, but i hated to talk on the radio and maybe is the main major reason why i haven't decided myself to take flying lessons, the frightning of talking on the radio, so the little space bar pressing, is way perfect for me. :)
  23. Last time i tried this week-end with the Hornet on Open Beta, i had no issues to launch.
  24. Been out the sim for a bit less than a year, and came back last month. And i just found out, the page shown on the pilots kneepad, is actualy the page you put on our kneeboard. Damn i must had been asleep never to realise this, this is awesome! Though, one major flaw, it's as bright as the MPCD showing the map, looks like i'm having a backlit restaurant menu on my leg, at night it's even worst, i'm sure enemy planes would spot/see me further than a carrier can see a light house on the coast. :P
  25. You can actualy take off, land do what ever you want on neutral, blue and red airport, though guys said, only friendly airfield will offer services such as ground crew options. You'll have the menu, but you just won'T get answers on comm.
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