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Doum76

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Everything posted by Doum76

  1. I missed your reply, let me put mine online and will link you the PSD i made out of the DDS that came with DCS.
  2. If anyone still having problems with speed adjustement for the Tanker, i finaly got back with AAR after a few weeks, 430 KTS in mission editor gives about 304 KTS in Sim, which is the lowest the tanker went adjusting it's speed when i made it too slow in ME, at 300 kts+ he doesn't adjust speed anymore, so far minimum 430 KTS in Mission Editor seems the loest speed to set it, so far it's perfect, i just made this Vid, my first AAR with a steady Tanker, i thought it was bugged until i found this thread last night, now all perfect, thanks for Zeus and others guyes on this thread for heads up :))) AAR is so neat, but in the M-2000c, even more :) Thumbs up for all the team!
  3. Exactly, but if i even wanna get online, the most populated servers are those with aircraft using fox 3, since people are playing to get the most kills, but i'm more in the M-2000c now for a few reasons, yes it doesn't have Fox-3, but cockpit is clickable and makes sim immersion more for it and it feels less than an arcade aircraft than any of the other FC3 aircrafts... might be looking for some servers with gen 3 fighters, but not much i think with some population.. i realy felt in love with the Mirage... Wish i had a few people to fly/practice dogfights or any other air air combat with the M-2000c or Mig-21, but people i know, are mostly flying all modules and not only one, or i fly with a buddy which is an helicopter lover and i fly often with him, but as for the m-2000c playtime, not much luck so far.
  4. Thanks for al the replies guys, good reading :)
  5. Greetings guys, I was woundering, i started practicing air combat in the M-2000c last week, actualy ever since i fly in DCS it is the first time i ever try this out seriously, but since i find the M-2000c an awesome module, even though it is still a beta and needs some fixes i really like it. :) But reading stuff as for so called BVR, lots of people giving their tips comes up with the same i found last year when i tried with FC3 aircrafts, most trick people where giving with the SU-27, and i'm woundering, asking this to people that actualy knows real facts and tactics if it a real precedure done by pilots or simply some video gamings guys trick? As much as it camee a trick for the M-2000c and SU-27, my woundering is more of a concern for the M-2000c here. Their tips is runing with radar off, flying low and using terrain masking.. my question mostly is, do real pilots fly blind not knowing where to find stuff or even if there is (taking away the Awac Factor for now) or is it simply a video gaming approach that we don't care much about diying or crashing and since we are in a close theatre with knows enemies somewhere we dare doing this tactics? As long as i'm concern, i hate this tactics since it makes all the puzzle and headach for the developpers to crate a warking Radar, if so, they should all skip programming a radar and every new module could come out faster, since no Radar then if everyone is turning their RWR off, they also should skip the RWR programming? :) Ok i was getting sarcastic here, but realy, do real pilots go blind like that and risking to loose their wingman also and lead if they ever loose visual on them?
  6. So many pages on here, makes it hard to actualy find the changes posts :(
  7. Used to, until the M-2000C came out... got to admit though it makes nice screenshots :) Wounder if the AI Pilots of those two birds, after seing their damages will bring on diapers on their next flight :) Thanks for the answers guys btw.
  8. Well trees doesn't surprise me, it's all a matter of sens, since we can't crash in them in 1.5.4 in helicpter... 2.0 is another story :)
  9. That's what i tought, but i never had guess that much simplified, that beats the never ending afterburner and looping in close combat :) My reaction was funny though :)
  10. I suck at BFM or any BVR or WVR, just started this out even though i'Ve been in sims for decades.... i should have one of those planes to help me out :)) :pilotfly::pilotfly:
  11. Greetings guys, I was woundering how super AI/Human the AI were, because they seem to control very well aircrafts in a way we couldn't, on those screenshots, a M-2000C that i tought was going down and ended up killing me because he was in total control of the aircfraft, and tonight happened with a SU-27 which i direct almost, direct hit with my S530 in my M-2000C, also he was in total control and killed me, both i thought i won and went for another target because of the damage, but seems, they counter that :) Well i'Ve seen worse damages, but still, that is still impressive lol Hehe, added 3-4 new shots, i took a few shots in a row too shoe his flying, he went for a perfect turn and leveled up, all that, without any flaps or panels left on his wings? :) He's hell of a pilot.
  12. Using DCS 1.5.4.55584 Update 3. Flying the M-2000C for these days and tests are done using it. So far, the way i got less replays errrors, is by Saving the track when mission is done, i don'T watch is from the end mission menu, but i save the track, leave all menus and quit the sim. wait a few minutes, then go back in the Sim, load replay from replay menu. So far, i'Ve done this precedure for 4-5 times, all no error on replays for any of those, and i don't take any chances, each time i want to load a track, i quit game, wait a few menu and get back in game a load replay, for exemple, if i can't to record once in cockpit, then record in F2 view, well i quit sim and wait a few minutes before reloading the track for both view replays. So far, with all the tests i'Ve made, it's the only way i get more than 4 times in a row with proper replay, usualy on the other test, out of 4 replays, i only get 1 godd and sometimes none.
  13. Hard to tell by a screenshot but yes, the bhavior mainly is, the BFL points up from the FPM instead of down on the HUD, but with TAS off it's all good.
  14. If the model has specular to it, you can indeed make your own, in the case of the Gazelle yes there is, you can simply start from your layered PSD file to create your own to get matt effect on some part and less matt on others, like decals etc.. 1- In the description lua file, copy the string of the normal texture you want to modify the Specular, for exemple the tail part of the livery « Germany Fictional » would be the « {"Mat: SA342_Camou_ADT_2", 0, "SA342_Camou_GER_2.dds", false}, » Then paste it under the Texture string, but in the string, replace the « 0 » in the middle of the two name strings in between brackets, for a « 2 », « 0 » being the Textures layer if i can say so, and the « 2 » is the Specular layer. 2- Then replace the file name at the end for your Specular file name, usualy the same as the Texture one, but adding at the end something like « _Spec » just to make it easy to see what is normal and Specular chanel. So the Normal String would look like: {"Mat: SA342_Camou_ADT_1", 0, "SA342_Camou_GER_1.dds", false}, And the specular string below it would look like: {"Mat: SA342_Camou_ADT_2", 2, "SA342_Camou_GER_2_SPEC.dds", false}, If you want to make a quick test to see if it works and load, simply make your Specular test with 100% White on the RED channel, 100% Black on the Green Channel and 100% White on the blue Channel. If you don't know much about speculars, unless it changed since i've done some, channel are use as: R: Reflection depth: (Black) = None, (White) = Yes G: Specular: (Black) = Really bright, (White) = Not Bright at all B: Matt/Gloss: (White) = Matt, (White) = Gloss Usualy, the GREEN channel would be inverted from RED Channel. Hope it helps.
  15. Does works, enver thought about trying out with and without to see if it fixes it. :) Thanks
  16. Greetings guys, Anyone else experiencing some issue with the CCIP BFL glitching and pointing everywhere when selecting the BF1 (MK-82SE) since patch DCS 1.5.4.55584 Update 3? I diactivate all mods to make sure none was causing this, but nope. What happens is, the line can point directly 90 degs of the hud, then blink to 270 degs, then blink again and can point directly up, blink, then down, or anywhere, I do also experiencing some odd HUD glitch when in A/A and have a target locked, all on HUD starts blinking and target kinda stays locked even thoug out of field view instead of loosing contact, i got to unlock target and reading HUD is tought with all the blinking info.
  17. Well now that i decided to try it out in 2.03 to so if it works, well i can't, i'm not aven able to get the JTAC to lase, i keep having either a type 3 with no mark or type 2 with no mark and that even with the JTAC almost up the nose oof the target to avoid LOS for tests.. :(((
  18. Indded, thats why i'm asking if anyone are succeding, because lots of people post, but many people answer if they are succeding at doing it, specialy since 1.5.4, that is a bit why i posted, to see if i waste my time trying it but having someone that on his side it does works with 1.5.4 but wthout any lasing script. :) I never, ever ever had any problem droping laser guided with the A-10c, no mater if i was off on on target, over 10 tries, not a single one worked, i could have at least hit one time... if not, i should start playing back Pac-Man :)
  19. You're right, well for sure, there is not much in NTTR lol :P
  20. Lol yeah until i for sure get the job i'm going today for a trying day to see if i'm doing the deed, and i get the job, so i eventualy allow myself to buy a way better and bigger new sscreen/screens or Occulus, this bigger WP smoke marker will help me not swear like hell and escaping the sim :) I rather see it from the distance than flying 500 ft away and getting shot to see the mark unfortunately. And to be honest, speaking of realistic, in summer time, i'Ve never seen so many chimey smoking than in DCS. ;)
  21. Yep i know white is realistic, but my goal was the fast my screen resolution and size and pixel limitation ain't much realistic to my eye resolution in RL and not seing anything doesn't add any fun to the sim, so, either i change stuff from realistic or not have any fun and was my time looking for something, anyways, lots of people zoom in in cockpit, which is not even realistic either, i just want to avoid zooming to avoid another keybinding :) If i'd want to stick ti reality, i would have bigger screen, more than one tiled together or simply get myself the Occulus, but for now, i got to deal with what i have and getting a WP mark makes me look for it for over 5 minutes, sometimes even in F2 viewx because i get more detailed than in cockpit viewm so yep i'd rather stay with reality, but anyways we have model enlargement in the sim to counter pixel limitation, had no choice to use it either. :) As for the server stuff, the only public server i go to is VA, which is not often and, first time i did didn't get any IC faillure so far, as for the other servers i mainly only fly with friends which we create our owns missions, so basicly setting up IC won't be an issue.
  22. Couldn't find the proper way to only change colors for the smokemarker, but was able to modify it's intensity and size, no test so far on other stuff to see what it changes besides smoke marker, still working on it, but so far the default and mod one will alow being see further and higher up... I'm trying to affect only smoke marker made from JTACS
  23. Greetings guys, I want to know if anyone knows how we can change the color of the Smoke Marker poped by JTAC? I'm having a hard time on my screen 1st to see it, and second, to take it appart from chemney's smoke color. I'm trying to make a JSGME mod, but i'm getting lost in all the lua files which one can be edited not to affect all white smokes over the place, i tried what mentionned in the below linl, but doesn't seem to work anymore, it stays White.... http://forums.eagle.ru/showthread.php?t=79246
  24. Something came up to me also, i remembered reading that you can change JTAC'S laser code with Combined Armed, maybe that's another option how people are able to get it to work...
  25. here's some screen shot of my tests. Pic 1- You can see where i droped my Piper, close to the green smoke, being on top of the target, pic 2- the bomb flying overthe target and pic 2 where it landed passed the target. With all the tests i'm getting impatient so there is some stuff i miss, like altitude, usualy i tried around 10 000 ft, in this exemple i'm about 4 000 ft, is it to low for a GBU?
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