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Maraudeur

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  • Flight Simulators
    FC3-FC3-DCS-DCS A10
  • Location
    France
  1. In fact here is the real way it works in the SU-27: "Indication of the type of target is flashing a green label on the scale types. Indication of the main threat of flashing is given by yellow label on the type label. Indication of the dynamics of rapprochement with the radar is flashing labels on the scale gradations of power. The closer the plane will fly to the radar, the greater the number of lines illuminated simultaneously (tags growing anti-clockwise). Indication of the dynamics of convergence of aircrafts' attacking missiles are flashing moving tags gradation of power. Label of rocket moves clockwise (alternately blink on and off label grading capacity). The startingof the label corresponds to the calculated “missile launch” signal given by the rocket. Indication of the engagement are the main means of attacking one of the flashing marks on the scale gradations of power." This is extracted from the joined ducument, first part is orgininal russian flight manual, and second part is a partial translation. SPO Russian translated.pdf
  2. Normal operation on the real SPO is: - conter clockwise when detecting a search or survey radar signal - clockwise when detecting a capture or oursuit signal
  3. DCS 1.2.4 SU-27 Bug report Hi ED! First of all I'd like to thank you for continuing to improve DCS-FC-3. Unfortunately, it seems as if there was a regression from time to time. Here are some bug we have noticed at the 92nd Kodiak AF and that we would like to report to you: - Warning panel has been reduced and many indicators are missing, in particular the ECM activity - VTH is too much erratic when undergoing G-load, this makes it useless un combat phases. By the way, the field of mobility for the pilot's head is far too big and thus irrealistic, except if you plan to have an owl behind the stick - After burner's indicators are hidden by the payload indicator panel, and thus is somehow useless in flight (axecp for the owl pilot...:lol:) - In general way, all the warning lights are not visible enough (in day time) - The ECM pods are masking the navigation lights that are wing fixed, instead of using the ones mounted on the pod itself. - Strange flight model issues when flying the SU-27 flight enveloppe limits, in particular for some stalls exits after a candle figure where I found no motion on the rudder controls - on Kobuleti: bugged ILS HUD, the flight director's ring does sometimes quickly appear but remains out most of the time. When flying the ILS using autopilot, the FD cross needles on the ADI are not centered on the model's dot, but are slightly above. I haven't tested it on other airfields for the moment - standby compass is aligned to the aircraft axis and should be rotated slightly to the left so that it's window could display the correct reading to the pilot's eyes - Hydraulic indicators are sticked down (no more increase of pressure indicated during startup sequence, of drop of pressure in case of failure) - no more hydraulic warning light when engines are stopped (low pressure warning) but this light is operative in case of inflight failure! - no more autothrust green indicator on the warning panel. - no more motion on the air intake slats indicator - engaging the autopilot does not anymore illuminate the autothrust and Altitude green warning lights - I wish there was indicator on the autopilot control panel for the Altitude or radioaltitude hold functions (as well as for the ABTOM and the other modes) - Why having drawn these useless green/red lines on the fuel indicator? I've never seen them on a real SU-27 :( - it took me one R-73 (with direct hit) and many 30mm rounds to kill an FW-190. It seems to me to be a little too much expensive... :music_whistling: Even if german products are reputed strong :D Anyway, some goods things have been appreciated: - very nice 3D cockpit, even if textures are not that fine - buttons on the autopilot control panel are finally alive - landing light squence is finally correct OFF-TAXI-LANDING (even if it seems that the lights are rotating up, like the SU-25, when switched off) - very nice and realistic cockpit illumination effect - mirrors are finally clean! :thumbup: Out from the SU-27, I still wonder why "old" airfields do not have the benefit of improvements such as the ground signalisations and lightnings (PAPIs, runway and taxy panels and new taxy lightnings). This would be very much apreciated for we also use the ground plates to perform taxiing with real player ATC (using LotATC 4 DCS) Sorry for urging you, but we have a big LAN party planned for the 14th to the 19th of this month (about 30 pilots at the same time) and some bugs may jeopardize the fun :joystick:
  4. Great job Wasserfall :thumbup: I still wonder why you did not populate the left and right sides? You can do many things be alive using the SIOC and MasterCards, like a "real" SPO, full radar management, full autopilot management, and so much more :smartass: Have you seen that also you can export the MFD on an other screen since the vesion 1.2.3 of FC3?
  5. I noticed you took in account my remark for the landing gear lights(#159) but what for the ECM pod mispositionning on the SU-27?
  6. @Fitness88: the inflight airport listing is sorted starting by the closest to the farthest. It seems to be good sense to me, in particular when in short fuel RTB. But indeed, a good thing would be to have a backup inside the aircraft in order to be able to clearly identify the one you select on the navigation system (such as for the SU-25) Concerning the NAV-RTB-LDG-NIL cyle, you can just go back from LDG to RTB by pressing again 3 times the key "1" that will cycle through the modes without changing the previously selected airfield.
  7. - Strange smoke behaviour: as you can see on the screenshot attached, some smoke tails of chemnies seems not to be affected by the wind (closest one is vertical as backside ones are bended by the wind) :doh: - Talking about the wind: I still cannot understand why, in the editor, the wind is describded by the direction it blows TO, as the airmanship way to depict the wind is the direction it blows FROM :pilotfly:Could it be possible to fix it (including the rotation selector in the editor) so that there is no more missfist in the wind tuning.
  8. Positionning bug of the ECM pod on the SU-27 (and by the way maybe also for the SU-33) See attached screenshot :cry:
  9. Landing lights error on the SU-27 and SU33: only one light goes on when landing or taxi mode is selected. Correct behaviour is: - Taxy mode: Only lower light is on, with a wide opening of the beam - Landing mode: lower taxy light goes out, and both upper lights goes on, with a farther and more narrow beam - Off: all three lights goes out. But they simply vanish, no upper motion of the bulbs like for the SU-25T. By the way, for the puitbuilders, could it be possible to have one separate LUA command for the three position of the landing lights switch? And may be a status flag to know witch is the mode oeprating. Thank you.:thumbup:
  10. Oh, Ok, my mistake. I thought it was better for you to send a russian original copy of the flight manual. I'll send you ASAP an english translation of this part. To make it short: it gives generally a more precise information (in particular in the front side area) concerning the position and the type of threat. But it is also very sensitive to the jamming ECM device, making it unrelyable when jammer is operative on the SU-27. So it is necessary to switch of the ECM to have a relyable SPO information.
  11. And concerning the SPO, would it be possible to have it to work as the real one's description in the SU-27 SK flight manual? SPO Russian.pdf
  12. I have also an other question about the warehouse topic: I'd like to know what is the "Warehouse in Airport" windows when I select an airport on the editor's map. And moreover, how to use the "Supplier ADD/REMOVE"option of this window. i.e. how does it acts in the DCS world when I add a one or more airfields in the Supplier field.
  13. Wowwww! Thank you so much! I just was not aware of that, for I was looking for a "Clone" button, such as for the triggers :music_whistling: I'll relay this information for I'm quite sure I'm not the only guy not aware of this Clone function :thumbup: ...and what for the "human" groups? :smartass:
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