=Death From Above=
By Graywo1f and Grimes
Welcome to Grayflag Syria, brought to you from the minds of Graywo1f (voice of JesterAI) and Grimes (core-engine-development-via-DCS-Scripting, god and curator of SLmod and MIST). Grayflag Syria is a hardcore persistent multiplayer Coop campaign set in 2005. Team up with other BLUEFOR players to liberate Lebanon from Militant and Syrian Army Occupation and conduct various airstrikes inside Syrian territory against strategic targets and a fully realistic SAM network with enemy CAP, sometimes player controlled.
Experience a moving front line as BLUEFOR will have a total of 51 objectives to capture inside Lebanon. The enemy forces will attempt to resupply and reinforce their positions and even launch counter offensives, as players attempt to push the front line farther North from the coast to the Bekaa valley.
As you and your teammates set up BLUEFOR ground units to invade/capture objectives or defend with CTLD troops/vehicles, you won't have to worry about them disappearing after a server restart or crash! Their position will be saved when the server restarts and you log back into this persistent battlefield.
Grayflag is a player driven campaign in an open ended sandbox. You and your friends will fight how you want to fight to complete the objectives while utilizing your own tactics and mission planning to strike targets across the entire map. The enemy will do its best to react to the changing battlefield as you and your friends complete taskings/objectives. This mission features the Combined Arms module by allowing the player to bring whatever they want to the fight. Have a few player helicopters bring you a mortar squad next to an objective? Want a friendly SAM network set up to cover an area? Go for it, and it will all save in the mission state.
For more info on how to play and DCS Server info
Discord - discord.gg/deathfromabove
How to play google doc - https://docs.google.com/document/d/14jNUFLPIWb41ctWJa_SiH6-FkWhgwuCBTrTVTlN_Xpo/edit?usp=sharing
Grayflag is currently in Open Beta!
Current features: Fully Persistent units that save - Moving front line - 51 Objectives with 2 to 6 capture points, CTLD - Forward FARP's/Bases that unlock as you progress - Realistic Syrian SAM network - Syrian CAP - Limited player REDFOR slots that are slot blocked for vetted roleplayers - Fully interactive F10 map showing the battle/status - Full CTLD integration - UH60L Blackhawk Mod - Dynamic 'Bubble' Spawning - SRS and More!
WIP features include: More F10 map info on targets - Audio clips for events - Enemy strategic SAM repair - CSAR - More dev info on discord!