F-18 Radar Part 2!
Its me again!
Thoughts can change in a moment!
When i used to be "just a guy from community giving ideas for bethseda" when they were releasing fallout 3 i met some of most creative people i've ever known! They thought me that first comes the idea then vision and then visualisation of the vision and then comes coding and scripting and what not.. First when i started posting my ideas i had no idea how to work with dcs and people that knew were trying to find million reasons why my ideas wont work instead of trying to help to figure out how to make them work and i'm not only talking about this project!
All through i met some resistance for my ideas in Bethesda dev team they at least tried to make them happen! Here it was, just as i said, million reasons why not..! i'm not talking about everyone! There were still people that were supportive in their own way!
I want to make sure that i have nothing against Coretex Designs or anyone working in their team. It so happens that i started presenting my ideas in their part of the forums!
Keep up the good work! ;)
Anyway here i present my current work and FCR integration for dcs. Still there are some glitches like range and rotation between high texture and low texture scans isn't synced and the image change isnt as smooth as it should be and terrain masking at very low levels is i must say crappy and the scaling for mfds (in 3d space) is too unfinished so you can say i used 3rd mfd - those things i might fix if i will have free time.
Also adding "more stuff to press" in mfd. currently i'm using it only by key combinations.
If anyone from ED devs or their representatives have any objections against my work i'm ready to remove this video and get rid of the code.