Mohamengina
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Everything posted by Mohamengina
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Does DCS support variable rate super sampling for VR?
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Thank you kind sir!
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Have you tried any of the Grayflag servers? Makes flying the Huey way more fun with an actual purpose. Currently my favourite module. Nothing beats finding a spot to drop troops and supporting them from the air as they clear areas.
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Any news on implementing AI? Love the Gazelle but without a copilot you are pretty much a moving glass cannon with limited situational awareness.
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Thanks to the devs for adding this in. The extra situational awareness adds a whole new layer to the game and makes it way more playable.
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No Multiplayer Servers (latest open beta)
Mohamengina replied to TheCoyoteHunter's topic in Multiplayer Bugs
No servers showing for me either. Forced update and was already on the latest version. -
Ground unit AI and performance improvements
Mohamengina replied to Mohamengina's topic in DCS Core Wish List
Don't really see any servers with dynamic ground battles happening and one of the reasons that's cited when you ask why is because doing so has a huge impact on performance. Evilnate's answer pretty much explains how this is going to be addressed further down the line but an update on progress from the devs would be good on how that's going. -
It's well known in DCS that having ground units move drastically impacts game/server performance leading to the current state of the game where air to ground missions are done against groups of non-moving targets. Has there been any updates on working to improve this? If not could I request that the devs give us one?
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I'll have a play with getting George more on target. Thanks for the suggestion.
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There were plenty of times he did have clear LOS, there weren't any other missiles in the air, he had Hellfires 'WAS'd' exclusively and he still wasn't firing. I started spamming the authorise button towards the end when I was getting frustrated he wasn't firing. This wasn't a sincere attempt at getting him to fire.
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can not reproduce George not firing Hellfires (again)
Mohamengina posted a topic in Bugs and Problems
Looks like George won't fire Hellfires - this bug has been going on for ages and is super annoying. Can you guys please fix it? Pretty much makes the Apache unflyable. Thanks, https://www.dropbox.com/s/dvlkz1i4hst0k38/Foothold Cauc Objectives v5-20221129-120734.trk?dl=0 -
Good to know thanks. I was at a low altitude so I'll try flying higher next time or waiting to get within the 21 mile limit.
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20 milesish? From memory it's the distance where bandits with medium range missiles get the advantage because their missiles don't loft as much so the time difference means you can't compete against them because you have to go defensive before the missile goes active.
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Looks like this is a complex convo and is still ongoing. Basically if the devs read this - then it would be awesome if the missile took the most efficient way to the target based on your distance to it. Having a missile take longer to reach the target when it has enough energy to get there by not lofting just makes it more likely a bandit is going to kill me sooner and makes the F14 very fragile within medium ranges.
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Is there anyway to not make the missile loft? At closer ranges the missile will launch itself almost vertically into space and then come back down when it would be more efficient to have the missile head directly toward the target.
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Semi-clickable flaming cliffs and future FF modules
Mohamengina replied to upyr1's topic in DCS Core Wish List
check out this mod -
need track replay No targets showing up on the HTS
Mohamengina replied to Mohamengina's topic in Bugs and Problems
Feel like I have got it to work again. Does the probe heat switch affect the HTP? That's the only thing I've changed in my setup.