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TheRat

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Everything posted by TheRat

  1. Now tried different drivers versions including beta - no luck. The strange thing is the framerate jumps instantly from e.g. 30 to 60 frames and eventually back. Tried w/ oder w/o vsync. No luck. This is a bug - an annoying one.
  2. So as reported I share the same issue with DCSWorld 50% framerate compared to DCSA10 -but here comes a new effect (unknown to me): I was fiddling with a bunch of different setups and checking the performance - with each time only playing for a few minutes. The next try I was circling on a constant altitude with FPS around 27 (GPUs @60%) when the framerate jumped suddenly to 90 FPS (GPUs>90%)! I kept circling and after a few minutes (a few cycles - so it had nothing to do with the terrain) it jumped back to below 30 FPS. This pattern is alternating jumping eventually back and forth (1 to 5 minutes). I could not find anything corresponding to that effect. With vsync this effect is of course clipped at 60 FPS. In DCS A10 I get constant framerates @60 (VSync). So - explain that... EDIT: maybe related to that bug http://forum.lockon.ru/showthread.php?t=89061
  3. Kenan, I totally agree. I have max FPS (60@VSync) w/ DCS A10 and below 30 w/ DCS World. I don't see any reason why the engine should perform @50% with ident HW and settings. I honestly hope the next patch will fix up things.
  4. VB Example Sourcecode for reading DCS a10 lua data export - on our way to a Lua to serial hardware bridge This short project demonstrates how you can read the real-time data provided by the export.lua interface into your own application. Not more or less. What you then do with it is you part. What is it for? -E.g. if you want to connect “real/ hardware” gauges to you simulator you need to read the “realtime” data and pass it on to your hardware. That means read “altitude value”, convert it, pass it on to a serial port, read it with a microprocessor (Arduino), convert it to output voltage and you’re done (at least you are near) . -or you want your personal flight recorder, analyze your mission telemetry data, … I could not find a good tutorial anywhere, so I wrote this example code. Maybe there are more pilots looking for it – that’s why I release the code. What do you need? -HawTouch 1.5 (the idea to this example code came to me as I was playing with the great HawgTouch interface by ClearDark http://forums.eagle.ru/showthread.php?t=71729) -Visual Studio Express 2010 -Attached source Howto? The neccessary Export.lua IS WRITTEN BY THE HAWGTOUCH Application, but can be adjusted after it has been created. I don’t provide it with this code because it is not my work. You NEED to start Hawtouch at least ONCE and enable “Data Export” for this to work, this writes the Export.lua for you. Once this file exists, NO application is necessary anymore (also no HawgTouch)! The LuaRead currently uses a fixed port (1625) and your localhost, you can easily adjust the source to get it to run on a remote host Disclaimer: I know this piece of code is not state of the art and can be written much more efficiently, I am NOT a professional coder – but it works. It is meant solely as a starting point for further coding projects. It is enough to understand the concept. If you have more/ better code - please let me know. Outlook: I am working on the fully implemented “Lua software to serial hardware bridge” LuaRead.zip
  5. ClearDark, do you have any source code for me? I'd be grateful for everly little scrap. Thnx. EDIT: ClearDark seems to be absent at the moment and so I tried to code it myself. see http://forums.eagle.ru/showthread.php?t=78778
  6. More or less everything which comes with MS Vis Studio Exp would fit, like VB, C#. If inevitable also C++ and JAVA. In most cases I get along with examples and other peoples code in a mix :smilewink: VB would be best if I have the choice, but I would be thankful for anything which tells me the principle.
  7. That would be really perfect! It sounds like the new version is not too far away, so I'll wait for the code and bug you later if I can't get through. Currently I have no idea how to even interface with the simulator to get the data to an external module so helping me in the moment would be beginning from the stone age for you. Anyway thank you for your support!
  8. ClearDark, you are a real hero for setting this all up, thanks! :thumbup: This works like a charm and as I am planning to build a home pit I got the idea that your work could enable me to connect at least the gauges hardware in the pit through the network. I'm not the pro coder so could you point me to any place where I could find a basic example source code which shows me how to receive the simulator data in the network (maybe this is a noob questions and there is a documentation somewhere)? You probably don't want to give your source code to anybody, but maybe you could cut it down so that only the send and receive part remains? Thanks
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