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fixed internally M05 Mi8 is destroyed when arriving on target
cuervo111 replied to cuervo111's topic in Bugs and Problems
Thanks @baltic_dragon! -
Same as with my previous report in M05, when I arrived at the first target (Echo2) it was destroyed. The comms were also similar to the previous one: Essentially "this is your target" and immediately after "well done, here's your next target". @baltic_dragon It seems like it might be a more general issue, not mission specific?
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Run Up Check training mission - no fuel in auxiliary tank
cuervo111 replied to Proper Charlie's topic in Bugs and Problems
+1 -
Su25T cockpit is rendered on top of BS3 cockpit
cuervo111 replied to cuervo111's topic in Bugs and Problems
Oh my that was it! Since I didn't have that mod installed with JSGME and I don't fly FC3 aircraft lately I completely forgot about it. Thanks for pointing that out so quickly @Mike_Romeo, much appreciated. -
remove mods Su25T cockpit is rendered on top of BS3 cockpit
cuervo111 posted a topic in Bugs and Problems
nullI've recently installed BS3 for the first time. BS2 was installed but I've since uninstalled it. The very first time I run BS3 it seemed ok, but since the 2nd time the Su25T cockpit is rendered on top of the BS3 one, as seen in the screenshot. I've tried disabling the Su25T module and that just led a crash. I tried multiple missions, removing fxo and metashaders2, a full repair. Nothing seems to fix it. I don't have any mods installed at the moment. I've never seen any other aircraft having this issue. Other aircrafts are fine on my installation. -
After updating to 2.8 I noticed that my view in all the planes is slightly to the left and front of where it usually was. I can move it and save the position, but it always moves a bit to the left and front. It seems like everytime I save the error accumulates. As it is it's very hard for me to get the view into the correct position. This is with VR, haven't tried in 2D sorry.
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Hey, maybe I am missing something but the A/G piper doesn't seem to take range into account correctly? Bullets fall way short of the piper every time, unless I'm really really close to the target, about to crash! Is this how it is supposed to be? Maybe it doesn't take into account range/speed or something else and it's more of a guide like old school fighters? Or is it a bug? Or am I missing something and doing it wrong? I followed Chucks guide.
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fixed internally Mission 1 tacan failure
cuervo111 replied to cuervo111's topic in Bugs and Problems
Oh good to know! I just saw this after posting a new bug sorry Also just in case you miss it for some reason, the main frequency for mission 3 is wrongly set, I think. It's set to 300.5 and according to the pdf kneeboard should be 305.5 I think that explains why I was missing half the dialogue! Thanks!