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audax

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About audax

  • Birthday 02/01/1988

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  1. Trimming works with my FFB joystick, but left and right are switched. So when I trim to the left and I see the ingame hat tilting to the left, the aircraft is trimmed to the right. It maybe has something to do with the FFB actually moving the stick when trimming. €dit: Never mind, just saw the other thread about this problem:
  2. I had a DCS server on Linux with wine for a while, but with some missions and especially with tacview it suffered from very bad performance degradation. I've since switched to a Win 10 VM with qemu and it works just fine. It's a bit annoying to take care of that windows installation, but such is life.
  3. So finally we can shoot a whole salvo of rockets and they more or less hit without pitching the helicopter up by a stupid amount? That's great news!
  4. I didn't buy BS3, so I can't test it myself. Is this bug now fixed in the new BS3? Of course I am still patient and don't demand this bug be fixed
  5. If you have public and unrestricted evidence stating how these events did occur, then please PM them to @BIGNEWY.
  6. It always uses the worst radar wave in any scenario so it isn't OP.
  7. I will never doubt ED on their own forums and only assume the best. I am very glad that this thread was not already closed with "correct-as-is"
  8. It's been a while, but I am sure there is a good reason to delay this fix. Still, it would be nice if this issue could be resolved in the next 2 years
  9. Bugreports mit Tracks zu dem Thema gibt seit langer Zeit immer wieder, sie haben aber nicht viel gebracht. BVR in DCS ist seit wenigstens 18 Monaten komplett kaputt. Der Startpost hier hat aber zu einer neuen Welle an Reports geführt, die wiederum haben nun auch kleine spezifische Tracks zu den Problemen. Wenn die Threads jetzt nicht auch wieder mit "correct-as-is" geschlossen werden, dann sind wir mit dem Rant einen großen Schritt nach vorn gekommen. Hier nur mal die aktuellen Threads zu dem Thema. Ergibt ja keinen Sinn das ich nun die Threads der letzten Monate rauskrame
  10. This video is very relevant because "Art of the Kill" is about dogfighting and doesn't talk about BVR at all, just like ED. The stable branch has the same problems, so we are speaking about both. This thread is not about the latest patch, it's about the last 2 years.
  11. Why would this disable SSA for the Huey? Of course SSA will still work with the Huey. However if you don't understand the instructions that Joghurt provided you probably shouldn't attempt this. If you somehow manage to break your SSA installation you can just reinstall.
  12. Prototype implementation with a modified OpenVR.dll: Works pretty great for me.
  13. I only tested it for a short while so far. I had great success with increasing the SteamVR super sampling so that my Vive Pro 2 renders at 3500x3500 with FSR at 0.7. My FPS increased a bit and the image quality is better. I'll need to test with further to find the sweet spot.
  14. Cannot reproduce. Missing track file. Please attach a track file with a recording of you reading the threads that you linked in your post.
  15. AMDs FSR is a vendor agnostic open source technology that works with Intel, Nvidia und AMD GPUs, probably even GPUs from other vendors. It is not tied at all to AMD. AMDs did not however optimize the drivers of Nvidia and Intel for the tech, however the performance is still pretty great with those GPUs. FSR is the tech that you wished for!
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