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wasyl00

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    London, UK
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    Sims, Photography

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  1. I'm considering adding seperate transducer directly to my stick and throttle. The plan for the stick is to modifly effects specifically for stick as oopposed to one huge bass shaker I have under my seat to have general frame vibrations. I came up with this design for my 80mm extension. I'm planning to add this 25W 50mm transducer on separate channel. Actually I'm about to print this. Anyone tried something like that before?
  2. I was referred to the manual and I think the only way to do it at the moment is to edit every single file in audio software. Create and edit another channel and adjust volume levels like that. I imagine this will take a lot of time and some trial and error.
  3. I maybe do not understand. I wish to be able to adjust different strength of effects on second channel, or switch some of them off. How do I do that?
  4. I have one 50W transducer under my seat which works extremely well, cant imagine flying without effects now. I was wondering since audio module can differentiate between mono, stereo an 5.1 cards if there are any plans to add more channels to output. I know this is going to complicate things a lot but would love to be able add more speakers to my setup and have ability to tune volumes of effects separately. I'm toying with idea of adding one to stick directly but would only want specific effects to it.
  5. I'm trying to make use of the rocker keys on MFDs (which some of them have no function in A10C) but I understand these can only be edited in LUA files. Now the problem I cannot locate the file for A10c2. I searched folders in program files and saved games but there is no config for MFDs in there. I found that planes with not default configs for MFDs have their config files in saved game folder but not for A10c2. Any help please
  6. Hello. I'm currently on 1.3.9.1 and flying A10C. All effects are working fine apart of flaps which would stop working mid mission while the rest of the effects continue working fine. Any ideas?
  7. Thanks! I will run some more tests and report back.
  8. Its been bothering me for quite a while. I believe that TAD is not oriented correctly and instead it is rotated a few degrees anticlockwise. See the below two images. On the first one I'm flying dead on towards my waypoint and I believe the flight path line on TAD should go straight at 0 degrees top to bottom but instead its at the angle. On second I tried to point the plane so the line on TAD actually goes straight but then the heading on the HUD is way off. Can someone tell me if there is something I don't understand here or the TAD is rotated. https://imgur.com/a/sJ3xRC6 https://imgur.com/a/qNRloNi
  9. I'm facing similar issue (A10C). MFDs darker then on main display but when switch view to outside screens change to correct brightness/contrast. Meanwhile as a workaround I upped the gamma in the Nvidia screen settings for my MFDs.
  10. A-10 - Sturmovik - campaign. Great campaign so far but I need help. Mission 9. Getting discovered probably because flying too high. I'm pretty sure I'm flying low enough in the valley. What is the max alt to avoid detection? THX Edit: Nevermind, managed to beat the mission:)
  11. So how well does Asynchronous Space Warp work in DCS? Display fps counter with the shortcut LCtrl+LAlt+Pause. If its locked at 45 and you see no judder that means ASW is already working. Try to cycle options with the below shortcuts: CTRL+Numpad1: Disable ASW, go back to the original ATW mode (this situation we've had until today) CTRL+Numpad2: Force apps to 45Hz, ASW disabled (completely no warping - judder!) CTRL+Numpad3: Force apps to 45Hz, ASW enabled (ASW always On) CTRL+Numpad4: Enable auto-ASW (that should be default)
  12. So how well does Asynchronous Space Warp work in DCS? wow I just paused the game to type this. Holy bananas what a difference! Game changer for me. No more ATW ghosting on the objects. Applied SS x1.8 and got stable 45fps and its smooth as butter. Thanks to shortcuts (Ctrl+num1, Ctrl+num2, Ctrl+num3, Ctrl+num4) ASW can be compared to ATW and OFF. Really amazing!
  13. So how well does Asynchronous Space Warp work in DCS? On mobile too this can be big for DCS. I understand we can run the sim at 45fps without any judder. And it works now for Nvidia users now: In in order to use ASW registry key needs to be created and then set to 1. Step by step HERE
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