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BigNose

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  1. Makes a world of difference for me, no more stutters in singleplayer and multiplayer now. Amazing! It was terrible before, consistent stutters, especially noticable on LODs loading in. Specs: i9-13900K, 64GB DDR4, RTX4080, DCS on Samsung 990 PRO 2TB
  2. Same issue here, on the RTX 4080 (driver version 537.58), i9-13900K, 64GB RAM. Like he described, it's happening even in the menus. If I enable the ingame FPS Counter, it shows wildly jittering framerates between 70-144fps in the main menu without actions, when it was always hitting the target 144fps in any menu before. EDIT1: Disabling all new features (back to MSAA 4x, no Supersampling, no SSS, etc.; basically same settings as in 2.8) does not fix the issue. EDIT2: I just experimented switching back from the multi-threaded executable in 'bin-mt' to using the one in the previous 'bin' folder. The issue completely disappears using the ST executable, but of course I'd prefer using the new MT version. Any ideas what could be causing this? EDIT3: A friend recommended trying to use MT but with disabled HyperThreading, which supposedly can cause this issue. I cannot confirm this, after disabling HyperThreading, the issue on the MT version persists, the frequency of stutters and brightness changes might have changed, this however could be subjective. There is a definitive impact when disabling SSAO and SSLR, lowering the frequency of spikes down to about 25% of before (every 2s instead of every 0.5s) but it's still unplayable. ST version seems unaffected by HT on/off. Reenabled HyperThreading and did more testing: Performance of ST is far superior for me now since 2.9 (no stutter at all, smooth framerates), this was not the case in 2.8 and before - the MT version was my preferred option until now.
  3. @IronMike I just quickly wanted to drop in after reading this thread and tip my hat at you, good sir. The patience and contenance of an angel seems to be required at times, the struggle to keep discussion on a civilized level is a constant one. Quite frankly, it seems to me the most passionate communities can be the most difficult to handle, often being very emotionally invested in their hobbies. I fully appriciate the transparent and well laid-out development decisions I've been reading about in this and other threads in this subforum. As others in this and other threads, I hold the F-14 as well as several other modules in DCS very dearly in my heart, for the crowning archivements that they embody in the rich history of flight simming for decades to come. Stay strong and always keep in mind: Great enjoyment and contentness by nature don't lead to the loudest feedback. You and your team made and will make dreams come true, and that is what most of us are all here for!
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