Jump to content

upyr1

Members
  • Posts

    3659
  • Joined

  • Last visited

  • Days Won

    5

6 Followers

About upyr1

  • Birthday December 2

Personal Information

  • Flight Simulators
    dcs, war thunder, strike fighters 2
  • Location
    oklahoma
  • Interests
    model building, computers, history

Recent Profile Visitors

10241 profile views
  1. Battle damage is not the only reason a system will fail. I have seen photos of sadly shot up Phantoms.
  2. In the real world things fail. When we get a dynamic campaign I would hope to have failures as an option. I am not sure the if we could realistically model meantime between failures but we can currently script them.
  3. It would be nice to have the Thud and the gulf of Tonkin yacht club https://forum.dcs.world/topic/292575-gulf-of-tonkin-yacht-club-us-navy-from-1965-to-1975/#comment-4887549
  4. I'd love to see a double pack with a RN and RAF buckaneer the RAF might be more capable but RN has carrier ops
  5. I'm not supprised it is low on their list, as it would require revamping the damage model to have the tail ripped out or landing gear collapse if you try to land a viper or mud hen on a carrier. The only USAF plane that might realistically land on a carrier would be the Phantom II then again that was originally a navy plane.
  6. A WWII and modern would be the bare minimum. The 1980s variant(s) need to be in DCS core and the World War II variant(s) should be in the WW II asset pack. The number of possible Iowa models would really on how pedantic you want to get. During World War II there were 3 bridge configurations and some differences in AA and antinae as they went through a few refits. Open- IOWA and NEW JERSEY had this configuration when they were first built Round- unique to NEW JERSEY Square- what all 4 have today if we can only have 1 WWII Iowa model this would be the one to have. All 4 ships today https://inchhighguy.wordpress.com/2021/08/18/how-to-tell-the-iowa-class-battleships-apart/ IOWA and WISCONSIN have a slightly different bow than NEW JERSEY and MISSORI They all have different amounts of teak and NEW JERESY's got a unique superstructure. Then in between there is the Korean war configuration which is basically the late WWII with the catapult removed so the fantail can accommodate helicopters then the NEW JERSEY's Vietnam configuration which removed the dedicated AA guns and saw the superstructure modified to the t shape to house ECM gear and I believe the zuni rockets for chaff.
  7. I know, I have it and use it. However official assets are always better than mods because ED is supposed to keep them up to date along with DCS core. Next I'm also asking to get a full blown Iowa module. The Iowa-class would be the ideal choice for the first naval module after the super carrier. The Iowas served off and on from Feburary 1943 to September 1992. The entire class has been preserved as musems
  8. upyr1

    Kamikaze AI

    A DCS AI gunnner at work
  9. Agreed, we've needed a massive overhaul of DCS naval units for a while especially with the Marianas. I think a damage model over haul would be part of the necessary prep work for possible naval modules. Battleship Row is a good example of the second. Except for ARIZONA and OKLAHOMA all of the active battleships that got sunk were returned to service. AZ blew up after a bomb penetrated her armor and hit a magazine and OK capsized. The ideal situations not only would we have damage models for differnt part of the ships, but we would also have things like armor factored in as well. For example an attack against a battleship might have 0 chance of penetrating the armor while it might be able to knock out an AA gun or a radar dish. Then ideally I would also like to see internal systems damage as well, for example one of the reasons HMS SHEFFIELD was lost was because her fire main was taken out and I speculate this may have happened with MOSKVA as well. Crew skill would definitely be an issue here, STARK and the 1980s SAMUEL B. ROBERTS are good examples here, as crew skill was part of the reason they aren't at the bottom of the Persian Gulf. I figure an expert crew might have a lumbar yard on board like NEW JERSEY, they are still finding damage control lockers on her and she's been a museum for 20 years
  10. I use the Iowa-mod, and there are somethings that can never be fixed as a mod. On the AI side we don't have forward observers or artillery spotting aircraft. Next if you are shelling a target area you can't pick which caliber and shell type to use. They will fire anything in range. Next, we also need a way to pick a ship's load out. As I stated earlier I would love a playable Iowa-class module I could just see the videos with Wags and Ryan Scimanzki about the DCS: Iowa-class module
  11. I know about it and I have it. However, I'm not just asking for the Iowa-class battleships as an AI asset, but ideally, I would like a module. I believe the Iowas would be the ideal choice for the first DCS naval modules. Anyway, even as AI assets, there are a host of reasons I prefer official assets over mods, and I use a lot of mods. Even as AI assets to do them right we'd need an overhaul of amphibious warfare.
  12. I figure 2 variants would be the minimum, one of the reasons I'd love to see the Iowas is the simple fact that except for the 1970s at least one of the ships saw action every decade of the Cold War as well as World War II. The ships went through 2 or 3 refits in World War II, I believe the main difference between the Korean War and late World War II configuration is the removal of the catapults for helicopter operations, then there is the New Jersey's 1960s configuration which used Zuni rockets to launch chaff, then finally we have the 1980s refits. Depending on how pedantic you want to be you could have up to 6 models of New Jersey alone Anyway, in terms of internal models, the mechanical computers were constant through out their service lives so it would be a matter of modeling the electronics upgrades and the missile battery controls in the CEC that was added in the 1980s
  13. That's OK I heard he was a decent cook
×
×
  • Create New...