For me, the biggest advantage is that this nice little bird is very well documented in the freely accesible manuals, even in English. I have 600+ pages complete original training manual in Czech. I cant wait to put it in use :P
...and cant wait to try the hood over the trainee's head for the instrumental flight :thumbup:
What about the relationship between Belsimtek and Bell/Textron during the Huey development?
Huey has the "Official Product" sticker, so it had to be approved, or should we say "endorsed"?
Current map feels much more "alive" in the DCS 1.5/2!
My unqualified guess:
H - altitude
G - G load
N - engine revolutions
T - thrust
V - vertical speed?
F - maybe fuel flow?
Q: Will the new sound engine/API support the 3d sound through the 2 channels of the headphones, aka HRTF audio or something similar?
For detailed explanation see https://en.wikipedia.org/wiki/Head-related_transfer_function, or http://forums.eagle.ru/showthread.php?t=122517
Thanx for answering :thumbup:
This! Same with my G940 :joystick:
...you can try to lean your stick base a little bit back, for example put a thick book or something under the front end of it
Everything is about a simple physics, see 1st Newtons law - action and reaction.
This article should help you much with understanding this - http://www.simhq.com/_air13/air_427a.html
Of course Ive read that, but it is too general. No one had confirmed that the trees will collide with LOS, sensors or bullets...
What to say? We will see, I hope SOON :smilewink:
LOS and sensor blocking by obstacles, not mentioning the trees colidable with missiles and projectiles would be a real gamechanger for the helos.
I hope... wait ... I pray for that :cry:
Now over a 4 million copies sold, 4 million copies of a game without any copy protection! Congratulations CD Projekt :thumbup:
Lol to the Ubisoft and others with their bullying DRMs :D
If you mean flight model, so that is quite unlikely, but as far as I remember there should be some improvements regarding particle and other effects...
Please note, that the video can be rendered after the flight from the saved track with any FPS you want , even 120 if you wish, and with the highest details posible :smilewink:
...see "Record Avi Tool" in Mission Editor