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Everything posted by Derbysieger
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reported FPS Lost after DCS 2.7.7.14727 patch
Derbysieger replied to Miro's topic in Game Performance Bugs
I managed to (mostly) fix my fps issues with the latest patches (this applies mainly to VR). Here's what I did: Someone in my squadron suggested I rename my DCS saved games folder and let DCS create a new one. This helped immediately, I was almost back at pre-patch performance albeit at lower graphics settings (more on that later). I then started copying back folders from my previous saved games folder and when I copied the scripts folder my performance tanked. I managed to single out SRS as the culprit - a reinstall helped to regain performance. Now the biggest thing for VR performance was that I forgot about holger's openvr FSR mod that I used. Obviously the game overwrites the custom openvr_api.dll when you run an update. I completely forgot about that and reapplying the mod brought my performance back to (almost) pre-patch levels. There is still an issue with performance when looking at smoke that I had not experienced pre patch in this way but it is not unplayable anymore. -
reported FPS Lost after DCS 2.7.7.14727 patch
Derbysieger replied to Miro's topic in Game Performance Bugs
Here's my log file and a track from SoW earlier today. Before the update I used to fly at +60fps in VR, now, at the same settings it's down to sometimes under 45fps, which is a massive drop. Track: https://we.tl/t-NfKnR2v7gM dcs.log -
reported FPS Lost after DCS 2.7.7.14727 patch
Derbysieger replied to Miro's topic in Game Performance Bugs
Noticed this as well. Went from pretty much 60+ FPS in VR (Reverb G2) to something like 45-50fps. I will attach DCS.log etc in the morning -
Engines not running when in observer in Multicrew
Derbysieger replied to deltatango's topic in Bugs and Problems
Multiplayer tracks are automatically saved to your DCS World folder under saved games. \user\*yourusername*\saved games\DCS.openbeta\Tracks\Multiplayer -
Check this out regarding trim: As to your other points I don't agree. From what I have read the Mossie is actually quite tail havy, whether it is correct or overdone in DCS is not something I am qualified to judge. I have flown the Mossie quite a lot since release and I have to say she is a joy to fly in formation and also in combat. I would say it is actually an excellent gun platform. Very stable and precise, plus the 20mm cannons are absolutely wrecking everything that comes in front of your nose.
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While I have not done proper speed tests in the Mossie the numbers for the lower altitudes do seem quite close to what I see in-game. It might need some tweaking but it seems to be quite good already, you'd have to run some proper tests. Make sure you mod your trim sensitivity when you do this because the current sensitivity doesn't allow for fine enough adjustments to trim the aircraft properly.
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Mi-24 Hind, Autopilot und Steuerungsanzeige dauerhaft entfernen/ blockieren
Derbysieger replied to Trigger's topic in Deutsch
rCTRL+ENTER sollte das ausblenden -
My attempt at an autorotation:
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Incorrect Belt Composition for P51 and P47
Derbysieger replied to Cass's topic in Western Europe 1944-1945
+1 As this seems such a simple fix with good documentation and write-up I hope this can be fixed sooner than later. -
requested Suggestion for new airfield on Normandy Map
Derbysieger replied to philstyle's topic in Wishlist
I would love to get a more detailed update on this as well. -
Take off and landing from a small clearing at ~7000ft/2100m altitude:
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Yes please
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requested Suggestion for new airfield on Normandy Map
Derbysieger replied to philstyle's topic in Wishlist
I would love to see this being added! -
Auf welche ANGEKÜNDIGTEN MODULE wartet ihr sehnlichst?
Derbysieger replied to Viper1970's topic in Deutsch
Mosquito, A-7, Apache, Hind. So ungefähr in der Reihenfolge. Ansonsten hätte ich gerne einen Tornado -
Missing mandatory CE marking for the European market
Derbysieger replied to QuiGon's topic in Winwing
^This. And btw these norms and standards are not only applicable within the EU. There is a lot of commonality between IEC Standards and EN Standards. If these devices are well built they should have no problems passing all required tests should the manufacturer decide to actually test wether his device complies with these standards or not. -
Deine DCS Installation passt auf 256GB? Ich glaube bei mir sind's inzwischen über 260GB, die durch DCS belegt sind und man braucht ja auch noch RAM für andere Sachen.
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Gerade bei einem CPU-limitierten Spiel wie DCS finde ich das allerdings seltsam. Der 10700k müsste doch eigentlich deutlich schneller sein. Mein 6700k spielt ja in einer ähnlichen Liga wie ein 4790k und auch wenn der Ryzen nochmal deutlich schneller als ein 10700k ist, sollte da trotzdem ein merklicher Unterschied sein. Ich kann meinen Vorrednern leider nur zustimmen, auf einem Budget einen einigermaßen leistungsfähigen Rechner für DCS zusammenzustellen ist z.Z. eher Lotterie. Ich sage ja selten dass man warten sollte, wenn man einen Rechner braucht braucht man halt nen Rechner, z.Z. ist das aber wirklich wahr.
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Ich bin selbst seit Gestern mit einem 5900X unterwegs und das Ding ist echt irre, vor allem natürlich im Vergleich zu meinem alten i7 6700k. Gerade bei Foto- und Videobearbeitung macht sich das bemerkbar aber auch in DCS ist das deutlich zu spüren. Ich bin von ca. 35-50 FPS in der F-14 auf 60-100fps rauf. Im Multiplayer sehe ich auf einem voll besetzten Supercarrier 45-60fps, in der Luft durchgehend 60+ Klar, ist wohl außerhalb deines Budgets aber ein 5600X reicht für Gaming auch völlig und ist deutlich günstiger.
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No, I am sure it always had a steerable tailwheel in DCS. I've been flying the Mustang since release and I distinctly remember that you could always steer it with left/right rudder while just slowly rolling along (sufficient for 'S-ing' during taxi) . Only if you want to do sharper turns you slightly push the stick forward to unlock the tailwheel and tap the brake. In the Thunderbolt on the other hand I always steer with brakes