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Grigs

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About Grigs

  • Birthday 01/01/1988

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  • Flight Simulators
    Lock On FC2
    DCS Black Shark
    FSX
  • Location
    Switzerland
  • Interests
    Volleyball

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  1. I will just go ahead and post in this thread although it is not the perfect place. I have watched ED/BS's trailer on the week-ends news. At some point, we are watching the action through the eye of an over-the-shoulder camera. I have not played DCS in a long time now. I do not remember having seen such camera angle. Is it new? I absolutely love the feeling! ${1} Edit: for some reason the video won't play on the forum; here is a direct link
  2. This allows you to keep your computers and other electronic equipments turned on so that you do not have to wait for them to turn them on again (e.g. IBRIS). Once repair is done, you simply launch your engines and are ready to go ;)
  3. Sooo... do you flip a coin each time to decide which version you are going to play? :P
  4. I am with ShuRugal. The RWR is not so to say an accurate system. It perceives radar waves. Those are relatively wide and can "irradiate" more than a single plane. It means the RWR will be display alarms in each three aircraft painted by the radar at the same time.
  5. Grigs

    Crimea

    Oh yeah, I do agree with you Sir !
  6. I agree only partly with you. Actually I think the best thing would be both. Some hand made and scripted campaigns alongside a dynamic campaign. I am personaly convinced that the last will allow DCS to hold its players' basis and bring new heads for longer. Looks like it's not the first like I like your posts :)
  7. Well maybe you won't be part of it, but DCS has a bright future in my opinion. You complain about the price and yet raise the fact that this genre is not addressed to anyone. Well those two elements are linked with each other. A community built around a game like DCS is way stronger than for many other games because of the personal investment (mainly time) that it requires and because you will never face the exact same situation twice (replayability). So yes, you are right, it is not a game which is very attractive because of its level of difficulty. But many of us are players which will probably keep playing for a few decades. Arcade players, on the other side, would menace the game as soon as they would get bored (it is a group with short term benefits). In order to stay alive as a company, ED and its partners have to innovate and to propose new content which will be a real improvement, a must for all the regular players to have. DCS World 2 is part of it. I guess we all agree that, over all, it will be a big change and anyone will love it better than the older versions (although we might not like any part of it, e.g. the look of the mountains is still weird to me). So ED must be creative. And listening their custommers is certainly necessary to some extent (many ideas are thrown in the air every week, some of them might be integrated in the future, others are impossible to make, and the last ones are a investment/benefits non-sense for any company). As far as I know, registration keys can be used forever since it is possible to unregister your products when you reinstall your system or buy a new computer. DCS might be a game, but it is a simulation after all. So yes, coalitions might be unbalanced, just like in the reality. Life is unfair, that's it. F/A 18-C and A-10C have been designed and developped for different missions. But you seem to focus on the specifications. That's a mistake on your side. There is no ultimate plane capable of doing everything better than the other, keep that in mind. So my opinion is that you sound quiet young. It is not a bad thing, but you have some difficulties to understand some concepts (aerial or economical). I hope you will keep playing the DCS in the future, because it is going to improve itself, I am sure about that. Bottom line : opening a thread to declare that DCS has no future is quiet immature.
  8. Do you have a source of that? I am not implying it's false. I am rather interested in knowing where it does come from.
  9. 1 vs 3 is a dead end in such case. If you are a kamikaze then you can try to approach the situation as described by Schmidt. But you chances to hit one of them, if they are grouped and tracking you, is close to 0.
  10. Are radars always emitting at the same power? If we pick up a single radar, in a single plane (a unique radar so to say), would it be possible for it to emit at different powers?
  11. Well being new to simulation does not change anything. It takes time for everybody to launch the clickable aircrafts. Sure you first have to remember the procedure in order to turn it on, but it comes quickly. Plus, you have the possibility to start some mission directly on the runway where you just have to add gas in order to take off. Honestly, just choose the airframe you love most. If necessary you can always turn god mode on, illimited fuel etc. FC3 has an advantage though, since it offers different planes ;)
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